Jetfighter 2015 Review

Jetfighter 2015
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It's February 2015 and with the War on Terrorism over, the terrorists have joined forces with South American druglords to strike a blow at the US. The only thing between them and us is a single pilot - you. Nearly six months after release, JF 2015 still offers a bit of arcade fun for people who want to spend a few minutes just blowing up anything they can get their sites on. Yet a few minutes at a time is all I would recommend given the repetitive nature of the game.
JF is not for the flight-sim enthusiast. It is purely an arcade shoot. Flight controls are governed by your basic WASD layout and the mouse is used to move the aiming reticule and flying your aircraft in a standard point-and-follow interface. I have to commend Global Star by their decision to completely remove any attempt towards adding realism to the flight engine. You can't stall, you always try to level with the ground, and when all else fails, you can instantaneously switch into hover-mode for a quick stop. This decision to do so much of the flying for you is a nice touch when you are locked with a keyboard and mouse interface.
The enemies in JF come at you in standard lemming fashion. There are just hordes and hordes of them; from air, ground, to naval combatants, and they all exhibit similar flight characteristics. Your primary enemies in the air are drones, helicopters, and enemy jets; when it comes to combat, they're really hard to differentiate between - the only real difference being the amount of damage it takes to take them down. Ground units will present your greatest challenge, but again, they don't exhibit any intelligent behavior. JF is primarily a turkey shoot, if you come at it expecting anything more you're going to be sorely disappointed.
JF's graphics aren't all the bad, especially if you're able to crank up all the settings, they have implemented some pretty impressive heat effects and your ships are pretty well rendered. The arcade nature of this game really begs it be played in 3rd person and your ship's animations will not disappoint. Enemy ships are adequately rendered, but you will rarely ever see them. The scope in this game is a bit off - something at 100m looks more like it's at 500m. Everything is small, but your HUD finds everything for you. Unfortunately, the HUD is this game's graphical disappointment. The problem lies not in it's organization, but in its color choice. Your HUD markers are all a light green, and when placed against the sky or water backdrops, they are nearly impossible to see. There is no option to change the color and you tend to find yourself aligning yourself to face the ground just so you can see where your incoming bogies are coming from.
There is a multiplayer mode - up to 8 players, but unfortunately I was unable to try it out. None of my friends had a copy of this game and the internet lobbies were completely empty every time I checked.
All in all, the game is amusing - it's very short - 16 levels spread over 4 maps, and all the levels are pretty much the same, total playtime is something near 5 hours start-to-finish. There are a few oddballs here and there, but the game was not really designed for marathon play. JF 2015 is one of those games that you can play for a couple minutes here and there to shake things up. It's not the best of the arcade flight shooters out there, but it's definitely not the worst. If you can still find yourself a copy, it's worth giving a try.


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Jetfighter 2015 launches you into the future of the War On Terror. It's February 2015, and the War On Terror has almost been won. But a number of terrorist leaders have escaped to South America and allied with the drug cartels. Now armed with money, new soldiers and advanced equipment, terrorist groups have taken over parts of South America -- and will use them as a base to plan new attacks on America, unless you stop them. Jump into your cutting-edge combat aircraft, uncover the secrets behind this new enemy threat... and annihilate them!Multiplayer Deathmatch via Internet and LAN

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