Showing posts with label paul. Show all posts
Showing posts with label paul. Show all posts

Star Wars Return of the Jedi Review

Star Wars Return of the Jedi
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Premiere Magazine's movie screenplays tend to be a bit plain & straightforward-looking, yet eye-catching at the same time. Depending on whether or not the movie is considered a classic or `popular', the color of the thin posterboard-stock cover will be black or red (the latter being the case for the ROTJ script), respectively. The writing on the cover & spine is in gold foil. The front cover is a die-cut, with the movie's release one-sheet poster featured in the void. Although the die-cut gives the script an attractive look, it tends to get caught up on the edges of the other books on my shelf when I put it away, which can lead to wrinkling and tearing of the cover. So needless to say, I gotta make sure there's a decent space between books when I put this away.
The Script itself is printed in the basic screenplay typeset and format, with each page printed on one side only. The typeface isn't too bold, and can be hard to read at times. The back of the book includes all of the movies (up to 1994) the main cast members have appeared in, as well as four color & four B/W photo reproductions from the movie. I was somewhat disappointed by the kinds of photos included with the ROTJ script- they're the rather plain & very common publicity stills that have been seen many times over in endless other Star Wars publications. I was kinda hoping for some `new' pics, but I guess I'm just S.O.L. in that department...
Aside from `Return of the Jedi', there are also Premiere scripts of the first two pre-SE `Star Wars' flicks, the Star Trek movies from II through VI, The Indiana Jones Trilogy, Rocky, The Wizard of Oz, and many others. If you've a fave movie that's considered a classic, or a popular modern release from the 80s or earlier, there's a good chance that Premiere magazine published a script of it. Unfortunately, they've all been out of print for several years now, which means you're gonna hafta do some big-time hunting if you want to get the Premiere screenplay of your fave flick. More power to you...
One last thing: this particular script is of the original ROTJ. Check out the `Return of The Jedi Script Facsimile' if you're looking for a somewhat similar presentation of the Special Edition screenplay.
`Late

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Star Wars I: The Phantom Menace (1999) Review

Star Wars I: The Phantom Menace  (1999)
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I saw this film on theatrical release in and was very disappointed. Of course, alot of the disappointment initially had to do with the incredible hype build-up that accompanied the new trilogy. Nothing could have lived up to the public's expectations.
That having been said, The Phantom Menace is disappointing not so much because it stinks, but because, I fell, with some additional tweaking, it could have been much much better. Its almost as if Lucas got the plot ideas and character concepts developed to a schematic level and then sort of lost interest in them and did not develop them any further.
Specific gripes:
1. We never really bond with or understand Qui-Gon's character or his relationship with young Anakin. He states that he thinks Anakin may be the chosen one, but that is not really sufficient. We need to see an emotional bond or some kind of identification between the two, but it just isn't there.
2. Not to pick on Jake Lloyd (he's probably a great kid), but Lucas or whoever just did not get a good performance out of him. Plus, there is no hint in young Anakin at this point of character traits or flaws that might later foreshadow his fall. Yoda says he sees anger and fear in Anakin and the Jedi Council make vague predications that he may eventually be dangerous, but we as audience members just don't see it. We are supposed to infer that Anakin is somehow damaged by his life as as slave and subsequent separation from his mother, but again, we don't see any of this. His life as a slave doesn't seem to indicate any hardship; his big scene saying goodbye to his mom is not particularly moving (mainly due to wooden acting by Lloyd; Pernilla August as his mom does a good job thought). Also, if he's a slave, how does he have time/resources to build robots and pod racers? Just not very true to life.
Perhaps if we had seen Anakin and/or his mom subjected to some sort of abuse or exploitation we would have a better indication both of the fear and anger in Anakin and also a potential emotional reason for why Qui-Gon wants to rescue Anakin. When I reflected on it, I thought it would almost be better if Anakin were like the feral boy in Road Warrior II: an unkempt, unclean, and agressive character that had to be somewhat tamed and civilized by his Jedi rescuers. We don't see any character flaws, any little hints of selfishness, anger, fear or frustration. As is, young Anakin is just an average cute kid; we don't see any depth to why he wants to escape his life as a slave or run off to join the Jedi so we don't really care.
3. Source of humor: The original series had a mix of humor based upon the droids 3PO and R2D2 and also with the human characters (primarily interactions between Solo, Leia, and Luke). In TPM, the primary source of humor is generated from droids and Jar Jar Binks with little or no humorous banter or interaction between human characters. This has two effects: 1)relying on computer-generated characters for humor means the primary form of humor becomes physical slapstick, which is one of the main complaints about the Jar Jar charcter; and 2)the interactions between the human main characters, when deprived of humor, makes their relationships seem dry and mechanical, another source of the shallow characterizations.
The one humorous moment that stands out is when, after being ambushed by the Trade Feds at the beginning, Obi-Won says to Qui-Gon with a wry smile: "Well, you were right about one thing Master....the negotiations were short!" This one moment stands out because it is one of the few jokes between human characters and it works and expresses some of Obi-Won's personality. It also effectively echoes some of the banter and attitude that made Solo's character so liekable and crucial to the original films, an attitude and sensibility that is lacking in TPM. As is, we are stuck with Jar Jar's pratfalls for yuks, and it just doesn't work unless you are 5 years old.
4. The shallowness of Darth Maul: Similar to other problems with character depth, we don't know enough about Maul. He says early in the film that at last he will have revenge on the Jedi. Revenge for what? We never know beyond vague notions that the Sith and Jedi are ancient enemies. That is not enough. We either need to be shown more back story on this or have some reason for Maul's motivation. His fight scenes with the Jedi at the end are dynamite and clearly the actor is very skilled in martial arts and projects a menacing attitude with only minimal dialog or screen time, but we never really know anything about him other than "he is a bad guy" and that is not enough.
5. Plot goofiness. As others have pointed out, all the midi-chlorian business is a red herring of mumbo-jumbo that takes the mystical mystery out of the Force and reduces it to a medical condition. The Jedi are supposed to be wise, powerful seers, but them seem oblivious to the presence and intentions of the bad guys over and over again. Having young Anakin build C3PO is silly and seems like a forced "cricle closer". Further, having Anakin start out on Tatooine doesn't seem right and seems liek another circle closer that is forced. Wouldn't he remember all this years later as Darth Vader in Episode 4? Wouldn't there be some result of this coincidence? As noted above, having a slave that doesn't seem to be deprived or suffering and has the time/resources to build robots and pod racers as a hobby seems goofy too.
Again, it seemed to me like Lucas got the plot and characters to a certain point and then quit on them. With only a little extra effort or different emphasis on certain elements, the movie could have been much improved and the audience would have had more insight into the characters and identified with them more. As is, the lack of character development combined with wooden acting makes it hard for the audience to care. The special effects set pieces are spectacular, and the computer generated elements are pioneering and well executed, but without a reason to care about or like the characters, its hard to get too excited.
Again, not a horrid movie, but frustrating because with just a few changes or extra effort, it could have been so much better.


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Star Wars Episode 1: The Phantom Menace Review

Star Wars Episode 1: The Phantom Menace
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The Phantom Menace. Sometimes this game seems like an excellent one, while at others it is downright boring and silly.
The graphics, while not the best, are certainly the best i'll ever see on my fast-approaching obsolete computer. They are still pretty impressive though, as are the reflections, particle trails, and other little graphical effects. The sounds and voices are all pretty good too.
While the first few levels and the last few levels are pretty much fun, the Tatooine levels are boring and silly. Also, after playing the jedi for half of the game, you feel immeasurably weak when you are forced to play as panaka or the queen with her wimpy "droid stunner" gun.
The first time you play this game, it is pretty fun and challenging. Most of the puzzles aren't too difficult, but then you get to those jumping puzzles like the one on level three, and due to the awkward POV and controls, it takes twenty minutes to cross that little bit of water. This becomes a constant problem later...little jumping puzzles that take a vast amount of time and get very annoying very fast. It's also annoying running around tatooine, running when people try to kill you but not allowed to kill them, and trying to trade things back and forth.
Fortunately, the darth maul fights are pretty cool.
The second time you play the game, it's extremely easy, and I don't think I died once, and I beat the game in one sitting. Boring, fast, this game is fun the first time but has no replayability value. Add to that the lack of variety in enemies (100's of battle droids with once and a while a destroyer thrown in), and the lack of multiplayer, and you get a game which is decent but not worth the original $50 price.
Now that the price has gone down, if you like these types of games, I'd recommend trying it, but if you prefer shoot-em-up action games, stear clear of this one.

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LIVE the SAGA in Star Wars Episode I: The Phantom Menace foryour PC. You will participate in the dramatic events from theStar Wars Episode I story--and beyond. The action in The PhantomMenace will pick up where the movie begins--as two heroic Jedi Knightsdock on the Trade Federation Battleship above the planet Naboo. Thejourney takes you to such locations as Naboo, Tatooine, and all the wayto the Galactic capital world of Coruscant as you confront imposingthreats to freedom in the midst of a galaxy in crisis. PC SYSTEMREQUIREMENTS: Pentium 166 or higher, 32MB RAM or higher; 4X or fasterCD-ROM drive, Direct3D-compatible; 3D hardware accelerator required.Joystick supported.

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