Showing posts with label adventure games. Show all posts
Showing posts with label adventure games. Show all posts

Lucas Archives Volume 1 Review

Lucas Archives Volume 1
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For fans of LucasArts' classic DOS adventure games, LUCASARTS ARCHIVES VOL. 1 is a must-buy. This six-CD set contains full versions of the 1992 game INDIANA JONES AND THE FATE OF ATLANTIS, and the two 1993 masterpieces DAY OF THE TENTACLE and SAM AND MAX HIT THE ROAD (the latter will have a sequel coming in 2004). If you are unable to buy this set here, you can still order the three games directly from LucasArts as of today -- go to www.lucasarts.com/companystore and order "The LucasArts Archives: Adventure Collection."
Since these games were made for the DOS environment, they run best on a DOS PC with legacy Sound Blaster support. On a Windows XP machine, where DOS mode is nonexistent, one needs a third-party DOS emulators such as the free and open-source DOSBox, VDMSound, and SCUMMVM (which was made specially for many LucasArts games). I managed to run the three games in this set (and also other DOS games) on an XP Home PC with Audigy sound card using these DOS emulators, with SCUMMVM giving me the greatest success. So, in short, these old games CAN be run on your new PC. LucasArts provides no support for its DOS titles, but one can get help from user-support forums such as vogons.zetafleet.com .
Also included in this set is a CD containing Star Wars-themed screen-savers, a CD containing a three-level demo of REBEL ASSAULT, and a CD with playable demos of other LucasArts games -- FULL THROTTLE, DARK FORCES, TIE FIGHTER, REBEL ASSAULT II, and THE DIG. None of these three discs is really essential. The only reason to get this set is to have the three classic adventure games.
All three adventure games run in 320x240 resolution and 8-bit color, with speech, sound effects, and MIDI music. They all use the so-called SCUMM interface that enables point-and-click actions with the mouse. The two older games, INDIANA JONES and DAY OF THE TENTACLE, still rely heavily on text during gameplay -- you see a text description when you point at an object, and you click on large text buttons to perform actions such as "Look", "Give", "Pick up", etc. SAM AND MAX, however, is fully graphical -- all the actions, including conversations, are icon-based.
All three games are memorable because of their humorous stories, nice drawings, and puzzles that are enjoyable but not ridiculously difficult. THE FATE OF AN ATLANTIS is the first game to feature the Indiana Jones character, and it is a fun adventure about treasure hunting. DAY OF THE TENTACLE features a wacky and outrageous story about a mad scientist and his evil creations, the living tentacles, which try to use time travel to conquer the world. SAM AND MAX HIT THE ROAD is about a free-lance police team, a dog and his rabbit sidekick, trying to find a missing pair of circus freaks, a big-foot and a giraffe-necked human.

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Includes Indiana Jones and the Fate of Atlantis, Sam and Max Hit the Road, Star Wars Rebel Assault and Day of the Tentacle. BONUS - Includes DEMO of Full Throttle, Dark Forces, The Dig, Rebel Assault II and TIE Fighter Collector's.

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The Dig (Windows XP) Review

The Dig (Windows XP)
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THE DIG is a refreshing title that every PC user should seek out. Of all the point-and-click adventure games I've played, this one is probably the best.
The gameplay isn't drastically different from other LucasArts titles, but it's more refined. One thing that irks about some other (admittedly excellent) games like SAM & MAX, MANIAC MANSION, and INDIANA JONES is how cumbersome some of the controls could be. What's the difference between "using" an item and "grabbing" an item? Why do I have to "walk" somewhere when I could just click on where I want my character to go?
THE DIG eliminates these simple inconveniences. Even though I got used to some of the little quirks that plagued those other great LucasArts titles, THE DIG didn't require any getting used to. It plays great from the getgo, and stays easy to play for the duration of the game.
Sure, there are a couple "stupid puzzles", but THE DIG is the first point-and-click game that I didn't have to cheat on. I was able to use my character's observations and descriptions to solve the puzzles. And for the most part, the puzzles stay in context of the story.
And what a story it is...
After a remote radar station picks up an asteroid on a course-collision with Earth, five astronauts are sent into space. Led by Cmdr. Boston Low (voiced by the always-reliable Robert Patrick), the team prepares to place explosives onto the asteroid, thus saving the planet. Yes...this sounds a lot like the movie ARMAGEDDON, but the difference is that Michael Bay's movie was silly, and THE DIG only uses the asteroid as the tip of a wondrous iceberg of discovery.
Very early into our story, Cmdr. Low (along with reporter Maggie and archaeologist Brink) explore the insides of the asteroid, and are soon thrust to an unknown world. Is it another dimension? Is it Earth? Very early into the exploration, you'll soon get an idea of where Low, Maggie, and Brink are sent. But until you see it for yourself, I'll let you ponder just like THE DIG wants you to.
Our three heroes not only have to figure out how to get home, but what exactly transpired on the planet. To make matters worse, they encounter alien entities that may not want them to leave. THE DIG's plot sensibly allows you (as Cmdr. Low) to explore different areas, while Maggie and Brink deal with their discoveries. You're isolated when you need to be, and the game reunites the characters for a good reason. You truly feel like you're not just at the mercy of a videogame plot. Brink, Maggie, and Low all have their own motivations, and thansk to good writing and good voice-casting, you believe them.
THE DIG has a marvelous story, which is what makes it my favorite game. Sure, it lacks some of the offbeat humor that LucasArts is known for. But quite frankly, THE DIG needed to be serious. It's more in the spirit of 2001: A SPACE ODYSSEY rather than George Lucas' STAR WARS saga.
The story only starts running into a few small problems in its final stretch. Like other great story-driven titles like METAL GEAR SOLID 2 or INDIGO PROPHECY, I think most will be satisfied, but a tad underwhelemed. In fact, THE DIG is a lot like INDIGO PROPHECY --- you sense that the developers either ran out of time, or the writers didn't finish writing. THE DIG, quite frankly, needed a couple more scenes for proper closure.
I've typed so much about the story because point-and-click games count on them more than anything else. Once you solve a puzzle, there's no challenge. Characters, worlds, story, and spirit are what keep us coming back to these games. THE DIG is my favorite of this genre for this very reason: LucasArts was smart enough to know that its gameplay could only work the first time around.
Special mention must go to Michael Land, for his brilliant music score. His compositions will help inspire you to keep cracking away at THE DIG's mysteries, from his minimal tones in space to his haunting frantic organ in the presence of the supernatural. I guess the best compliment I can offer is that some of Land's music sounds similar to James Horner's awesome STAR TREK II score.
THE DIG is a wonderful game, and among the best of its genre. The characters are well-defined, the story is well-paced, the themes are worth exploring, the puzzles are solvable and rarely "cheap", the music is fantastic, the controls are easy to grasp, and best of all...THE DIG is the rare point-and-click title that is worth revisiting after finishing it. It's a more serious game than LucasArts' other adventure games of this kind, but that only makes it more unique.
THE DIG is a very special piece of entertainment. Buy It!
***FOOTNOTE FOR VISTA USERS***
Aside from the expected limiations for point-and-click games and rushed finale, the only other problem I had was that my DVD-ROM copy of THE DIG would occasionally stop working on my Vista computer. It was almost like I had a certain time limit or "double-click" limit before the program would stop. I encourage saving regularly because older titles like THE DIG don't always work 100% on Vista PCs. Please ask Amazon sellers questions so that you have an idea if your computer is compatible.
Otherwise, this game is currently available on Steam for 5 bucks. Please, get a free Steam account, and dish up the cash. You won't regret it.

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The Dig tells the story of a hand-picked team who are set to an asteroid, which is headed for Earth. From the beginning, the intelligence of the writers is displayed by the use of nuclear charges to push the asteroid from its path. The team quickly discovers that this asteroid is more then they believed as they gradually uncover the compnents that lead to its activation. The team finds themself thrown through space aboard the Crystal Starship hidden within the asteroid, only to peacefully land on the surface of an alien world. They are then left with no option but to use what little they have to attempt to unravel the mysteries of this desolate set of islands and find a way home.

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