Star Wars Jedi Knight: Dark Forces 2 (Jewel Case) Review

Star Wars Jedi Knight: Dark Forces 2  (Jewel Case)
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I'll say right from the outset that I'm not a really huge Star Wars fan, though I did enjoy the films. But I am a first-person-shooter fan going way back to Wolfenstein 3D, and I know my FPSs and I know outstanding level design. Jedi Knight: Dark Forces 2 has some of the best level design and by far the most memorable locations of any FPS I've ever played. Please don't confuse this with graphical splendor. Back in 1997 I was stunned at how good this game looked. Now it's 2005 and I've just now decided to play it again. And while the graphics do look ancient compared to modern games, I cannot describe what a rush it is to visit these old familiar 'places'. The sense of 'place' is so powerful, I felt like I was visiting real places I had actually been to before. It was like re-visiting real places instead of virtual ones. Look folks, if you are a graphics junkie, you've really got no business playing any game older than 3 or 4 years old. But if gameplay is your thing, this is your game. The levels are absolutely VAST. I have never in my life felt such vertigo when playing a game. And that includes all modern ones. As far as inducing vertigo goes, this game has never been challenged. Even Jedi Outcast and Jedi Academy don't come close to matching this game's dizzying heights (or vast distances). The 'puzzles' are really quite logical and fit right into the game. Playing an old game like this is akin to watching an old movie. Sure, the technology is old, but the heart is still there, and both old and new can be enjoyed equally if you can accept each on its own terms. Replaying Jedi Knight: Dark Forces 2 has been a real treat for me. I just can't believe I waited 8 years to do it! Also, for reference, it runs superbly at its highest settings on my Windows XP w/ SP2, Athlon XP 2600+ with 1 gig ram, and an NVidia 6600GT w/ 128 video ram. Using a Logitech optical mouse and am have absolutely no control or video issues. In-game settings: 1600 x 1200 resolution, checked the box for 3D acceleration and turned on every option there is, including entering '32' in the 'Minumum Texture Size' box and checked the box for 'Back Buffer In System Memory'. Also increased view size to just short of maximum. Only problem I'm having is manually saving the game by exiting out to the save menu. When I save the game that way, the game will crash to desktop, but the save DOES work, so I just re-load the game and in 10 seconds I'm going again. QUICKSAVE however, works without a hitch, so that's what I use most of the time. Also, each time I start the game, I have to set the graphics options...annoying, but nothing to it, and well worth the small hassle to enjoy this game at its highest settings on a modern computer. Aside from the manual save glitch, it's VERY stable on my rig. I can play for hours with not a single visual problem. There are very few 'classic' games that run this well on a modern WinXP rig.

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