Showing posts with label fighting. Show all posts
Showing posts with label fighting. Show all posts

Mortal Kombat: Annihilation (1997) Review

Mortal Kombat: Annihilation (1997)
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You know, I really liked the original Mortal Kombat. Sure they ripped off the premise from another movie, but at least it was good (Enter the Dragon). I loved the games until the 4th one and was widely known as being one of its best and most devoted followers. So maybe all this is why my then-girlfriend's idiot stoner brother told me that he heard this movie was incredible, and I excitedly went to see it.
I'm a patient guy, and I have almost never felt the urge to walk out of a movie due to boredom (Tank Girl is the only other one I recall). But MKA here is a joke. If you really feel the need to see this movie and be surprised, then be forewarned because there are spoilers ahead.
Here's one right off the bat. MKA isn't a sequel proper to the original Mortal Kombat. The original MK was, reasonably, based on the first game. A couple future characters made cameos, but that's it. So it stands to also reason that MKA would be about the second game, the one most fans widely regard to be the best. But whereas the MK film was made at the time that part 2 was yielding to part 3, a lot changed in the extra couple years it took for this film sequel. As MK the movie was leaving theaters, MK3 the game was getting kind of a lukewarm reception, and people got sicker and sicker of it by the time MK4 came out. By now the games were in 3d and the storyline had gone from basic Enter the Dragon tournaments to all out apocalyptic robot wars and sorcerors controlling the fates of a bunch of new, generic characters. Until its decent reinventing in 2002, the MK games had hit a rough and oversaturated spot and would take 5 years to bounce back.
So here in this worst time comes MKA, which skips the best chapter of the games entirely and jumps in at sort of a story junction between the 3rd and 4th games, the worst. So we have characters from all 4 games running around and interacting, which is goofy as it is, and things get worse when sense is tried to be made of it. For example, (spoiler), in maybe the first 2 minutes Johnny Cage, a main character and semi-hero of the first movie, is summarily and unceremoniously killed off. My guess for this is because he wasn't in the 3rd game.
Soon after (more spoilers. In fact, there will be several so if you continue, do at the risk of ruining the wonderful cinematic experience that is MKA), robots from game 3 come in, negating the fact that their sole purpose in the games was to hunt Sub Zero, a character killed in the first movie. Leading the attacks by these fiends and others is Shao Kahn, who in the first movie appeared as a giant demonic face in the sky and here appears as....a masculine human being.
Making things more complicated is that elder God Raiden, played by Christopher Lambert in the original, is here played by someone else and seems to not want to fight at all, as the character has gone from wizardly power god to short haired, weasely Power Rangers nerd, giving up his immortality in the process and teaching our heroes a thing or two about friendship and courage. Huh?
Sticking things out, unfortunately for them, are Robin Shou and Talisia Soto, who play central characters Liu Kang and Kitana and who've returned from the original film. This time, neither of them are allowed to do anything much more than look shocked at the stupid story developments, and Liu Kang engages in a few fights that capture none of the magic or uniqueness of the original film. And in fact this goes for any fight in this film that I care to remember. In the original, the fights were well choreographed and showcased a good selection of acrobatic and martial arts skill. Action was conveyed through close combat, good angles, and lengthy tradeoffs. And at the very least, there was a genuine moment or two where one might say "wow, that was a cool move!". This time, a lot of the action is illusional, with the camera making quick cuts and sudden moves to sort of convey that stuff is going on. There's nary an actual hand-to hand combat scene that lasts more than 30 seconds, and when you see what else was thrown in instead, you'll want to kill someone yourself.
For example, remember the character Baraka, with his beast face and bladed arms? He's here, and in fact is joined by several identical others, who assault Liu Kang with their reflective cardboard blades in a high-flying trapeze act straight out of the circus. And what about Sheeva, 4-armed character that should have been the answer to decently done Goro, 4-armed creature of the original film? Well, whereas he was conveyed through puppeteering and animatronics, here Sheeva is played by a tall woman in generic spandex who tries to look menacing and does a couple unthreatening hops with her cheesy extra special effect arms. Jax is in here and gets a lot of screen time with his new mechanical arms, which he later just takes off and throws away once Raiden teaches him that his true power is believing in himself. No, I'm serious.
The dialogue is classic as well. Sub Zero has a three minute cameo when he interrupts Scorpion's one-minute one. He does this by literally flying through the air, absolutely still in a ballerina pose, as he glides onscreen shooting an ice blast at his adversary (I'm serious- stand an action figure on one foot, lean him forward, then "fly" him through the air-that's what actually happens). Sub has the golden line of something like "It's a trap- Shao Kahn wants you to go to him. (dramatic pause)...Don't." And when Mileena double-crosses our heroes by being clearly evil the whole time, obtuse Liu Kang asks how she was able to accomplish such a feat. Her deep and shocking explanation is a wicked laugh followed by "It was so easy". Truly engaging stuff.
Things (don't) pick up later on, when Liu Kang randomly encounters Native American character Nightwolf, who explains that Liu must harness his "animality" to succeed. Anyone familiar with the MK universe knows that the "animality" was a ridiculous player rumor which supposed that the MK games contained a method of killing one's opponent by turning into an animal and committing not a fatality but an "animality". This dumb rumor was added to the 3rd game as fan service, and apparently delighted the producers of this film enough that it was actually explained as a real, feasible occurence. "Feel your animality", N.Wolf says to Liu, urging him to harness the beast within. Mr. Wolf then briefly shows Liu how to do it, complete with wobbly wolf mask, and then asks, "pretty cool, huh?"
We who haven't left the room yet are saying "no", but oh boy do we still get a fun surprise. At the end of the film, Liu Kang fights with big masculine guy (er, Shao Kahn) after Kahn has dismissed his..uh, "brother" Raiden. Against Liu, instead of actual wanted fisticuffs, we get to see the two of them feel their animality and turn into giant, god awful stupid computer-generated beasts who do combat with each other. No, I mean it. They turn into giant computer animated beasts. And we're not talking about Gollum of the Lord of the Rings here- I mean big, shiny, plasticy-looking "we know we want to make big magical creatures but don't yet have the technology to do anything but make them eye-strainingly obvious" effects. Liu Kang could reasonably have turned into a cool chinese dragon or something, but instead winds up being this big-nosed, cross eyed, dopey King Arthur thing. Shao Kahn turns into something out of greek mythology and the two have it out. Then at the last minute Shao Kahn's sorceror dad decides he's gone too far, disgraced the family name by becoming a crappy visual effect, and makes him disappear or something. Then everyone hugs, and more or less runs far, far away.
I hope that this has been an accurate rendering of what my feelings are for this film. If you want an actual review without the sarcasm, just look at it this way: It is an insult to the MK franchise and its fans, it fails as a follow-up to the fun original MK film, it fails TERRIBLY as a martial arts film, and in general it just is a dumb waste of time, an arbitrary, thrown-together cash-in sequel. Do yourself a favor and just watch the original, and if you still crave more, go play the games. And if you do insist on seeing this movie, then at the very least inject some fun into it like trying to figure out where those Baraka masks were purchased.


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Item Name: Mortal Kombat: Annihilation; Studio:New Line

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Seraphim Falls (2006) Review

Seraphim Falls (2006)
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Remember when Westerns held nothing back? When the characters were REAL, when the dangers were REAL, when you were pressed to the edge of your seat waiting for the next harrowing moments? "Seraphim Falls" is a movie in this tradition, featuring brilliant acting, great cinematography, and super writing.
Gideon, a former Union captain, has headed out west, alone. The war is three-years gone; he is a wanderer escaping his brutal past. But he is pursued by Carver, a former Confederate general who has a grudge against Gideon. What follows is a chase, of sorts--one man pursuing another through the wilderness, approaching a conclusion that, although predictable, is still strangely satisfying.
Pierce Brosnan, as Gideon, gives his the performance of his career, even topping his previous high in "The Matador." Liam Neeson is engaging as always; you can't take your eyes off him. A super cast, featuring a supporting role from the ever-rivetting Michael Wincott, as well as excellent cameos from other artists, helps keep this movie grounded. The writing is great--dialogue is sparse and never used simply as filler; the violence is real but never gratuitous--and the cinematography is to die for. There's nothing extraordinary here, which is why the film soars--it takes pride in being a Western, in being a revenge story, and doesn't waste time in trying to be anything more. Sure, there are morals to learn from watching this movie, but director/writer David Von Ancken doesn't force them down your throat; he lets you ponder them at your own leasure, when you are finally able to take your eyes away from the screen. "Seraphim Falls" ranks as one of the most engrossing movies I've seen this year; it's easy to watch and hard to forget. To me, that's what makes a great movie.

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Liam Neeson (Batman Begins, Star Wars: Episode 1 "The Phantom Menace" ) and Pierce Brosnan (Bond movies, The Thomas Crown Affair) star in this epic chase and primal battle set in the breathtaking landscape of the West. The civil war has ended but Colonel Morsman Carver (Neeson) is on one final mission: to kill Gideon (Brosnan) no matter what it takes. Launched by a gunshot and propelled by rage, the relentless pursuit takes them both far from the comforts and codes of civilization, into the bloodiest recesses of their own souls. Also starring Academy Award® winner Anjelica Huston and Angie Harmon. It's been five years since the end of the American Civil War. Somewhere deep within the snowy mountains of the American West a lone figure - Gideon (Brosnan) sits in front of a fire, lost in thought. Abruptly, he is pulled out of his reverie by the echo of a Henry rifle and a bullet puffing into the snow inches from his head. Instantly Gideon calculates his one chance of survival. To leave everything he owns and run for the cover. And so begins the thrilling account of Colonel Morsman Carver's (Neeson) terrible revenge - to hunt down and kill Gideon, no matter what it takes. There will be many men dead before these two meet face to face, and only then will Carver fully comprehend the full cost of his undertaking. Launched by a gunshot and propelled by rage, the relentless pursuit will take them both far from the comforts and codes of civilization and into the unforgiving wilderness.

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Mortal Kombat (1995) Review

Mortal Kombat (1995)
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This movie still rocks. The Reptile effects are kind of dated, but everything else... hell yes! Next to Resident Evil (One, not Two), the best video game adaptation ever. No, it ain't a life affirming oscar worthy masterpiece, but its' a damn good time, with rockin' music, excellent fight scenes and gorgeous scenery. It stays pretty close to the game (minus the extreme gore). If you dug Enter The Dragon, you'll dig this.

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based on the best-selling home video game, this action adventuretells of a group of expert fighters who compete in a dangerous tournament for the fate of mankind on a mysterious island.

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The Messenger: The Story of Joan of Arc (1999) Review

The Messenger: The Story of Joan of Arc (1999)
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This is a rather irreverent and disturbing look at the life of Saint Joan of Arc. The portrayal of her early life was very good, giving her a sincerity and piety that made the child Joan an attractive character. However, once Milla Jovovich took over as the teen Joan, she became a raving lunatic. Clearly, this was no accident. She and director Luc Besson are husband and wife, and it is obvious that this is their combined interpretation of Joan.
The problem with this portrayal was that Joan was made to be appear so demented that she lost credibility as a believable character. Her belief in her voices was depicted more as mad fanaticism than unshakeable faith. Personally, I have no problem with this interpretation, since I am more apt to believe her voices were the result of an unbalanced psyche than the voice of God. The problem I have is believing that anyone, even in the 15th century, would give an army to someone who is so obviously over the edge. Moreover, it is a stretch to believe that even the most desperate of simple minded men would follow such a character into battle.
If the portrayal were just a little more balanced, with moments of piety, sincerity and lucidity, the viewer and the other characters around her might be justified in saying, `Is she divinely inspired or simply mad?' Only when that question resonates has Joan been portrayed effectively. In this interpretation there was never any question. She was clearly a madwoman. It was almost a relief when they finally did away with her.
That being said, I must say that from a technical standpoint this was a brilliantly directed film. Luc Besson has produced a compelling visual work of art. The opening scenes of young Joan running through the fields were exquisite. The battle carnage was authentically grisly and the action realistic. The costumes were wonderful and the locations and sets well chosen and well crafted. His camera perspectives gave great impact to every scene. His imagary of supernatural events was electrifying. In every regard, other than Joan's character interpretation, this was an inspired work.
Milla Jovovich gave a superb performance as Joan The Mad. Though I don't agree with the interpretation, I can't imagine such insanity delivered any more effectively. She really seemed well suited for a jacket with wrap around sleeves. In every scene she exuded white hot intensity, especially in the battle scenes. Her performance was truly tour de force.
Faye Dunaway was fabulous as the cunning Yolande D'Aragon. She was so nefarious and in control, deliciously evil and conniving.
John Malkovich did an excellent job portraying Charles VII, however he was a bit old for the part. Charles was born in 1403 and met Joan in 1429 at the tender age of 26. Malkovich has trouble passing for 46 (his actual age) no less 26.
Dustin Hoffman's minor role as the conscience was also quite well done. Unfortunately, it lost some effectiveness because he was never really put in context. Was he another of Joan's creations or an actual being? A little defining dialogue would have helped develop his character better.
This is a fine film with a fatal flaw. If the story is to work, Joan must be a beloved heroine. In this portrayal, she does not endear herself to the viewer. Contrarily, she is a disturbing and off-putting character. For this reason I rated it a 7/10, though it easily qualified as a filmmaking 9 or 10.

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MESSENGER:THE STORY OF JOAN OF ARC - DVD Movie

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Godzilla: Save the Earth Review

Godzilla: Save the Earth
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As of now alot of critics are really hating on this game, but if you're a Godzilla fan do not believe them. Someone looking for spot on controls and a non-button mashing fighting game should probably look elsewhere. Being a Godzilla fan for over 25 yrs. I can honestly say the monsters all behave and have their signature growls as if I was watching one of the Godzilla movies. Graphics are real good on the ps-2 and the monsters all look better then the DAMM from the gamecube and x-box. Environments are quite large and the selection of monsters is outstanding. Lots of modes to unlock and this makes the replay value very high, considering the fact that if you're a big G-fan then you will want to go through them all w/all the monsters to unleash all their different attacks.
But the game is not perfect, by any means. Some of the negatives would be the fact that on some of the modes and in Action mode you have to also control the camera when firing your beam. I am all about playing games that are difficult, but Atari makes this part FRUSTRATING!! It is kind of annoying. When going through Action mode if you quit at any point the only part that is saved is any points you have accumulated (which goes towards buying monsters, arenas etc..). Therefore if you were on the 3rd. level forget about continuing from that point the next time you turn on the ps-2. You have to begin at the very beginning of Action mode. I forgive the modes where you have to control the camera-practice makes perfect, but this part, the developers really blew it. One of the worst things a programmer could do to a true gamer. Another downside is the music-it is pretty bland. When you finish action mode the Godzilla march is played, big deal. It would sound so much better if it was played during a match, as well as all the other anthems from the Godzilla movies. The story for action mode was rushed and alot of it was cut before the game was released. This creates a story that really makes no sense, but considering that alot of the big G-movies had plots that either made little sense or were pointless, then this kinda makes the action mode feel cheesy-but in a good way. I wish you could play as Biollante and Hedorah, w/like 18 monsters to choose from this is just a personal gripe. But we are talking about a game that is based on movies where men in rubber suits beat the hell out of eachother, so the monsters do not move like soul caliber characters. This makes you feel like you really are controlling a 300 ft. tall monster-excellent!
So all in all this game is a lot of fun and I felt like I was in an actual Godzilla movie. If you like button mashing and enjoy the Godzilla movies-trust me you will love this game. Aside from the above flaws Atari really did justice to Godzilla. An incredibly fun game!!!!

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Godzilla: Save The Earth takes the action and gameplay of Godzilla: Destroy All Monsters and brings it to the next level. A new set of monsters have invaded the planet, but Godzilla considers this his world and he's not giving up his turf without a fight.

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Dragon Ball: Raging Blast Review

Dragon Ball: Raging Blast
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I run a DBZ News Channel on YouTube and for the last 5 months I've been mostly reporting and anticipating what I thought would be the best game ever.
I was VERY disappointed in this game. Now I played the Wii version of Budokai Tenkaichi 3, and after playing this. Wow. I'm disappointed.
PROS:
- The graphics are great.
- Option to switch to Japanese audio
- Plenty to do (modes)
- Stages are larger
- Online World Tournament can be fun
- Super Attack Customization
CONS (ESPECIALLY LACK OF DEPTH):
- They took out way too many combos from BT3, it's ridiculous. YOU END UP DOING THE SAME THING OVER AND OVER AGAIN, USUALLY SUPER ATTACKS. There's just no depth to this game, (there was a bit more in BT3) and I just got bored spamming Super Attacks.
- The camera in battle is just really awful, you're going to get horrible angles almost every fight that ruins the fun.
- There are way less characters and stages, and some important characters like Ultimate Gohan are gone.
- There is framerate problems and unresponsive control problems, doing Super Rising only works like 1/2 the time.
- Everything is more stiff and much slower-paced than BT3.
- The Story Mode combines the worst elements of BT2 and BT3. BT2's story mode was incredibly long, but well told. BT3's story mode was incredibly short, but poorly told (although it wasn't trying to, which was fine and enjoyable by me). Dragon Battle Collection IS LONG AND POORLY TOLD. To even get the story you have to read a paragraph recap.
- Collecting stars by replaying each Story Mode battle 3 times just isn't worth it.
- The controls are completely revamped, and in my opinion are not as good.
- I have a great internet connection and there was many communication errors while playing Online Mode, although there wasn't lag it was just hard to actually get to a battle.
- Playing Online may not be worth it because your opponent is most likely going to spam Super Attacks, which I can't blame since there's barely anything else you can do.
- Super Battle Trial is incredibly tedious to complete.
- Not enough new things added. Super Rising, Crashing into Walls, 2 new stage destructibility features and a really gimmicky weather change is it.
I'm disappointed in this game. Raging Blast 2 better be awesome, or its back to Budokai Tenkaichi 3 for me.

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The HIT FRANCHISE Comes to Life on Next Gen! Experience the fast and powerful fighting style of the popular Dragon Ball Z series in a brand new game for the next gen systems! Dragon Ball: Raging Blast features over 70 playable characters, including transformations, and allows you to relive epic battles from the series or experience alternate moments not included in the original anime and manga. With stunning 3D graphics, powerful and customizable Super Attacks, online gameplay and large-scale, destructible environments that allow you to fully experience the devastation of your attacks, Dragon Ball: Raging Blast is set to deliver more explosive fighting action than ever seen before!

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Soul Calibur IV Review

Soul Calibur IV
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I am a huge fan of the Soul series. I remember sinking quarters into the arcade over a decade ago. When Soul Calibur first came out on the home consoles, it was like a dream come true. Many hours were spent playing that game instead of working on papers in college. Soul Calibur 3 was definitely my favorite. I even had the chance to work on the artwork for the UFS card game based on SC3. I think my huge involvement and love of Soul Calibur, especially the SC3, is what ultimately led to some of my disappointment with Soul Calibur 4...
The good:
-- The graphics are incredible! The animations are smooth and the characters move with a beautiful fluidity. The faces in particular look much better with each iteration, and SC4 definitely made leaps and bounds in the character models.
-- Online play at last! Not once did I experience lag. It's fun to practice on the CPU, but far more fun to take on complete strangers. Even if you lose, you get to see how other people play and you start improving so when your friends come over, you can summarily embarrass them.
-- Best character-creation mode EVER. Sure SC4 did not reward you non-stop with character-creation items the way SC3 did, but the depth of the new system is something you have to experience to appreciate. I love the amount of customization you're allowed, though I miss the CC-unique fighting styles.
-- Tower of Lost Souls. They call it that because you will sink hours of your life there.
-- A cool tag-team dynamic that lets you switch characters in the middle of a fight. Definitely useful when you need a variety of styles.
-- Critical Finishes are cool when conditions are right and you can pull them off. I'd rather be beaten with one of those than a Ring Out any day.
The bad:
-- Yoda is cheap. You can't even grab him. In fact, the Star Wars characters seem FAR out of place, but this isn't the first time SC has done crossovers. What bugged me the most is that the Character Creation didn't allow you to make Jedi characters. How utterly unfair to add the license but not allow customized lightsaber wielders.
-- No Team Versus battles. I can't understand why they would remove this, maybe Namco believed if you wanted to play against another human, it's better to do so online in standard/special vs mode?
-- The storyline seems extremely thin, and the character endings are pretty lacking compared to SC3. There's no interactivity in the cutscenes or endings and some of the hidden characters don't even get animated endings.
-- There are no shop girls from SC3!
-- Chronicles of the Sword is gone. It was one of my favorite modes from Soul Calibur 3. It contributes to my overall feeling of a lack of story in this game.
I love most of the additions to the game, including the game modes and some of the new characters. I can't understand why Namco chose to remove some of the modes from the previous game though. They really need to release more downloadable content too. On its own, this is a fantastic game. It has great graphics, a balanced fighting system and enough features to keep you busy for a while. The character creation is something all fighting games should learn from. But ultimately, if compared to past games of the series, you get a sense that this game seems a bit rushed in the substance department. I hope this isn't really supposed to be the last of the Soul Calibur series, because it didn't really tie up a lot of the characters stories in my opinion.

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The world's premier weapon based fighting game franchise returns to deliver a true next generation fighting experience. Set to finally reveal the origins of the Soulcalibur saga, Soulcalibur IV features both new and familiar faces from across the galaxy, seeking the rival swords for vengeance, honor and salvation. In a monumental alliance, legendary Star Wars icons, Darth Vader and Yoda invade the Soulcalibur IV continues the series' tradition of reinventing, enhancing and breaking new boundaries. Now the world's favorite fighting game redefines the entire genre for the next generation of both new, and fiercely loyal Soulcalibur fans.

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Soul Calibur IV Review

Soul Calibur IV
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If you've played any of the other Soul Calibur games, this game plays pretty much the same way. The reason this series is so much better than the other series out there I feel is the ability to, blow-to-blow, attack your opponent with series of attacks that do not involve memorizing a long string of commands like in the Tekken series. That said, this game is basically Soul Calibur III plus some small enhancements (outside of HD graphics) that I personally don't notice that much.
This is a really simple fighting game to pick up for first-timers, and there is almost always a character and a fighting style to suit your desire. Really, the only two very similar characters in the game are Siegfried and Nightmare, apparently for a good reason if you know a bit about the forgettable story.
Some specific notes:
Gameplay: Single player - A- ; Multiplayer (local + online) - A
First off, I don't believe games like these aren't really meant to be bought for single player. Clearly, you'd expect to practice your game in your time so that you can lay down the law against your friends on multiplayer modes.
AI is reasonably intelligent in this game, outside of being very simple in the earlier levels on the Normal difficulty setting. Higher up in difficulty, the AI plays defense very well, and this can get really frustrating, sometimes even forcing you to abandon normal attacks and to go for grapples, which for some reason the AI is pretty bad at countering.
Otherwise, when playing your friends, this is not exactly one of those fighting games that you can button-mash and expect to win. Definitely some skill and practice is involved, and the smoothness of the fights and the transitions from blow to blow make this THE fighting game to get.
Online gameplay is smooth and overall as good as the local multiplayer experience. I have not experienced any issues with lag or skippy gameplay. My only complaint here is how selecting "Quick Match" in ranked has the tendency to just match you with someone who has an open game. As a game creator, you can select the level of players you intend to play against. As a level 1 trying out the online game, I got put into too many matches against level 60+ and got slaughtered.
-----
Story: C
This is the the only reason I am giving this game four stars. For a game that seems to promote its story about the struggle between an evil sword and a cleansing sword (assuming I even understand it right), especially from the moment the trailers hit TV screens nationwide, this game does a terrible job of incorporating the story into the game. This said, most fighting games that even have storylines do terrible jobs at integrating the story into the game as well.
If you are looking for a fighting game with a pretty nicely integrated storyline, the best that I can think of are the WWE Smackdown series. In this game, the story consists of short cutscenes between fights that hint at the location of the next fight, and maybe short snide remarks that the characters say at each other right as the fight is about to begin (that in most cases don't even seem to make any logical sense together).
-----
Overall, this is a great fighting game to have. It's purely that and nothing more. Expect to play single player mode quite a bit in order to unlock characters and items. The real fun of this game really comes from multiplayer modes. I think that fronting $60 may be a stretch for this game unless you're really into this series.

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The world's premier weapon based fighting game franchise returns to deliver a true next generation fighting experience. Set to finally reveal the origins of the Soulcalibur saga, Soulcalibur IV features both new and familiar faces from across the galaxy, seeking the rival swords for vengeance, honor and salvation. In a monumental alliance, legendary Star Wars icons, Darth Vader and Yoda invade the Soulcalibur IV continues the series' tradition of reinventing, enhancing and breaking new boundaries. Now the world's favorite fighting game redefines the entire genre for the next generation of both new, and fiercely loyal Soulcalibur fans.

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Battle of Giants Dinosaur Strike Review

Battle of Giants Dinosaur Strike
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I saw this game at an event where a ton of kids tried it. They really had a blast playing it together. The graphics looked pretty good for a Wii game and the dinosaurs looked really nice. The music was impressive; a developer told us it was composed by the same guy who made the music for Avatar and King Kong. I talked to a few adults around me and they only had positive comments. I think it's a fun fighting game for kids. I'm definitely buying it for my 9y.o. nephew for Christmas.

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150 million years ago the world was dominated by powerful giant creatures: the Dinosaurs. The Golden Age of Dinosaurs went through a great series of cataclysms that changed the surface of the planet forever. Survival became a perilous quest.With natural disasters wreaking havoc, chaos has taken over and the fight to become the top predator begins.

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Lego Star Wars: The Video Game Review

Lego Star Wars: The Video Game
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This game is a blast despite some lackluster reviews received from official game reviewing sites. Lego Star Wars lets you act out all the major action scenes in Star Wars episodes 1, 2, and 3.
The game has a unique look which is welcome amid the myriad of games that seek to portray realism in graphics. The controls are quite simplistic (each character can only attack, jump, or do a special move) but can be somewhat cumbersome while playing with the keyboard. A gamepad is definitely recommended.
The game is on the short side but has replay value if you are the kind of gamer that likes to go back and discover new areas and unlock all the characters (50 in all). The simplicity of control and shortness of the game led me to believe that the game was intended for children but I found it to be extremely fun.
Those that are trying to remain spoiler free should refrain from playing the levels associated with episode 3 as they reveal the major plot points of the upcoming movie.
Note that this game requires a graphics card that supports pixel shader 1.1. It will not run without it. I was a bit surprised by that because I was expecting the graphics component of this game to be less that what it ended up being. Many economy graphics cards that are over a year old do not support pixel shader 1.1. Check before you buy. If you are still uncertain download the free demo. If the demo runs then you will not have any problems.

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LEGO Star Wars blends the unique world of LEGO with the adventure of Star Wars, for unforgettable action and fun. Live the most popular moments from The Phantom Menace, Attack of the Clones and Revenge of the Sith. Episodes I to III come to life -- and you can become a part of the story! Will you succumb to the dark side of the force or will you become a strong Jedi knight? Find your destiny.

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