Showing posts with label kinect. Show all posts
Showing posts with label kinect. Show all posts

Star Wars Jedi Knight Mysteries of the Sith Review

Star Wars Jedi Knight Mysteries of the Sith
Average Reviews:

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Mysteries of the Sith continues the adventures of Kyle Katarn in his quest to assist the still struggling Rebel Alliance against the Galactic Empire. The game engine is still pretty much the same, but the sequel, regrettably like a lot of sequels, sees a slight slimming down of production values. The hi-resolution sound effects are gone, and the cut-scenes are no longer acted by real actors, but by the in game graphics coupled with voice overs by an entirely different set of actors playing the same characters (save Mara Jade).
In this regard, the game is a disappointment. But, by and large, it's a respectable installation of the Dark Forces series. Though strictly speaking, it doesn't retain the Dark Forces nomenclature.
I played through both single player and multiplayer several times, and am impressed with the artistry given the technology at the time, but the game did feel a little lacking in some areas. It didn't require much patching, which was a plus, but fewer addons were made for what became known as MOTS (gamer short hand for Mysteries of the Sith), and the newer maps weren't played as much.
The story the game presents is interesting, as are the locations to which Mara must visit. The maps are big and impressive, though by this time the blocky look of the in game characters was just starting to get dated. The first Unreal game had come out, and Quake 2, catering to an older demographic of gamers, was slightly ahead of the curve.
MOTS still had the Star Wars thing going for it, but the, even with new skins, was limited. There were over a thousand multiplayer maps created by the editing community for Jedi Knight (JK), but only 172 maps for MOTS.
MOTS had a few more force powers added to the game (or so I recall), a new multiplayer game of some kind akin to the old school yard game of "smear the queer", which made for an interesting passtime.
It's an interesting game for the single player experience alone. I doubt there's anyone playing the multiplayer games anymore, but the game is now cheap enough (and usually bundled with Jedi Knight) that the single player game should entertain the most die hard of Star Wars' fans.

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Yoostar 2: In The Movies Review

Yoostar 2: In The Movies
Average Reviews:

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First let em start off, by saying I had been waiting for this to be released from the day I heard about, as my family and I enjoy these type of family oriented games (ie: Singstar, Lips, Scene It).
Overall the game isn't all that bad, it just is a slight disappointment, when you sit down and compare it to the pre-release videos that have been shown, the clarity doesn't match up to video previews, I had seen, there not horrible, but like another review stated, choppy, with a glow around your character... Another feature I am not happy with is the fact that you must have your kinect set to Chat On.. Well, I am online nightly playing MW2, and know have to remember to shut down the chat option before going online, so the whole world doesn't hear my entires house drama... The third, would be the outline of your character alot of time has you facing away from the tv, during the scene, making it impossible to read the lines, so you better have a good memory...
The Good points are: definately a great party game, with a bunch of people around, would be great to listen how people can improvise a scene to their own. Also another feature which seems to be the biggest hit at my house so far, would be the scenes that have no dialogue, you simply adlib the scene yourself, such as the King Kong & I am Legend scene, those seem to be the most enjoyable.
Overall, the game is probably not worth the $50 it currently was released at, but @ say $30, would be a decent investment...


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The camera's rolling. The lights are blasting down from all directions. You've only got one chance to get this right and prove you're the right actor for this movie. Your co-star finishes his line and all eyes turn to you. With a deep breath, you begin your performance. Gesturing with your hands, turning your head thoughtfully to the side, delivering every line with gusto, you're pretty sure you nailed it. You smile timidly, awaiting your critique. It's tough to be a movie star, but someone has to do it. Why not you?


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