Showing posts with label mmo. Show all posts
Showing posts with label mmo. Show all posts

Guild Wars Game of the Year Review

Guild Wars Game of the Year
Average Reviews:

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Guild Wars is a very solid MMORPG that strongly encourages team play. The graphics are top-notch (if not up to the cartoon levels of World of Warcraft), the play addicting, and it's well-balanced. With no monthly fee, it's one of the best bargains in the MMORPG world. I take off a star and a half for the forced team aspect as well as the focus on pure fighting versus creating a world, but add 1 back for the value proposition so give this 4 and half stars, or a 4/5 fun/overall split.
This is a tough game to master with no outright 'uber' classes. Players choose 2 of 6 fairly standard basic professions (1 tank, 1 mezzer, 1 healer/defender, 2 nukers, 1 mezzer/nuker) with the second profession lacking one of the strongest attributes of the primary (including which armor you can wear and runes you can use). As you level, besides gaining hit points you do two things - specialize in the various basic class attributes and gain access to the real key: skills. You're limited to a certain number of active skills while in combat, so strategy and careful character building take precedence over getting to level 20. Experience to buy skills can be gained through basic PvE, missions, or PvP. Using a small set of skills wisely along with picking and choosing your attribute development is far more important than getting all the 75 skills available to each profession. This is definitely not a game that is easy to blindly powerlevel.
Cleverly designed, this sidesteps a lot of the problems surrounding the genre. Rather than deal with constant kill stealing, maps and missions are instanced, and you don't have to spend a whole slug of time traveling between regions. (Once you've been to a locale, boom, it's yours.) Recovery time is minimal as is non-combat time. You don't need to spend time harvesting mats and begging a friend to make your next weapon. Instead, kill things, complete missions, and you can bring mats straight to the NPC crafter to make a custom weapon (that can only be equipped by you, likely eliminating much of the secondary market for gear in this game.)
My reservations are four fold but minor. First, the way to truly advance in this game is through missions - and the only way to accomplish many missions is in a balanced team. Thus, you're basically forced to group despite the nominal ability to solo. This really means you have to figure out proper character development early - rather tough with your first few characters until you find a good guild, and frankly, sometimes many of us feel like playing solo. Second, the lack of any real crafting system here means you fight...and fight...and fight. CoH has done well with a similar model (without the PvP aspect) and it's worked well - not to mention the biggest headaches in most MMORPGs are the messes created with a bad item creation system - but if you enjoy socializing more than fighting (the typical harvester/crafter) this isn't the game for you. Third, the game really revolves around PvP much more than PvE for the above reasons - so if you're looking for a game without conflict, this isn't it. Finally, while the focus on instanced events does prevent many of the problems found in most other MMORPGs, it also reduces the multiplayer aspect except in non-instanced locales like towns. The net effect of all of these is to slightly dilute the 'world' aspect, and for those looking for total immersion this may not be a perfect match.
Still, this is a great game and deserves 4 1/2 stars, and if you're looking for an alternative to the hordes of WoW that strongly encourages teaming this should be at the top of your list. One final note: this actually runs quite well even on my soon-to-be discarded Athlon 1100 and is geared towards doing well on slightly older systems - and even 56k modems! - unlike most new games. Big plus.

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Presenting Guild Wars a Competitive Online Role Playing Game with an emphasis on tactical combat.In single player multiplayer and guild-based missions players will explore a fantasy world while pursuing professions and gaining skills that help them develop and advance their unique character.Guild Wars is the first title from Seattle-based ArenaNet which was founded by key members of the creative teams behind the hit games Warcraft StarCraft and Diablo as well as Battle.net the most-successful gaming network in the world.Guild Wars offers cooperative group combat single player missions and large head-to-head guild battles.While each combat experience will be different achievements will be permanent so that the character grows and progresses over time.Unique items special abilities and a wide variety of skills add meaningful value for the player and for his comrades.Missions are not scripted adventures but are tactical battlegrounds where victory or loss is determined by skill and teamwork.Free Online Play (Internet Connection Required)System Requirements:Minimum: Windows 98/Me/2000/XP 800 MHz Pentium 3 or equivalent 256 MB RAM GeForce 2 class video card with 32 MB RAM 250 MB hard drive space Internet connectionRecommended: Windows 98/Me/2000/XP 800 MHz Pentium 3 or equivalent 256 MB RAM GeForce 3 class video card with 64 MB RAM 250 MB hard drive space Internet ConnectionFormat: WIN XPVISTA Genre:ENTERTAINMENT UPC:892566000507 Manufacturer No:FGXP000501

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Star Trek Online Review

Star Trek Online
Average Reviews:

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When I first heard that Cryptic Studios was taking over production of STO from Perpetual Entertainment, I was thrilled. Perpetual had effectively done everything in its power to alienate the Trekkers who would be playing the game, and Cryptic had a solid reputation with me from their work done on City of Heroes/Villains.
Star Trek Online ultimately proved disappointing to me. I bought the Collector's Edition, which is very nicely packaged and includes a slew of freebie passes to hand out to your friends, a cool-looking replica of the new combadge featured in the game, and a very nice selection of production art. The game installs easily and once the patcher finishes updating, you're ready to go. Character creation is very involved, enabling you to customize virtually to your heart's content. Human, Vulcan, Bolian, Betazoid, non-joined Trill, Andorian...or get really creative & invent your very own 100% original Star Trek alien species! You choose Tactical, Engineering or Science career path, the only difference between which is the powers granted for use in space & ground combat.
Combat is the primary focus of STO, with a greater subjective focus on ground combat over space--which was sad for me, because I enjoyed space combat so much more. There's minimal "exploration", really no boldly going anywhere 100's of players haven't already been. There is an economy, which is strange really, but nice work has been done trying to shoehorn it into the canon. The levelling pace in STO is INSANE. You begin as a lowly Ensign. You're rapidly promoted to Lieutenant, and from there you'll go to Lieutenant Commander, Commander, Captain, and finally Rear Admiral. Each rank (aside from Ensign, which has 1, and RA which has 5) has 10 ranks. I rocketed all the way through to RA5 in what felt like no time at all, and I soloed 98% of the game. (This from the guy who took ~4 years to finally get 1 character to level 50 in City of Villains.) Unfortunately, STO suffers the exact same disease as any other MMO: Once you get to max level, there are only two things to do: PvP & large-scale raids. Since I'd rather gouge out my heart with a plastic butterknife than do either of those, I guess I'm done.
Klingon play is 99% PvP. There's some minimal PvE content, and they say there's more coming, but...meh.
I liked my time in STO. I want to love this game. Unfortunately, it was all over too fast & wound up feeling really rather empty. There's very little "Star Trek" feeling to the game; I know that's a meaningless statement without some examples to back it up, but I suppose it's more subjective than anything else. There are other players in the game--you see them whizzing past in their own starships--but there's no real conversation. No chatter, no roleplay, no...nothing. It's a Massively Single-Player Online Not-Quite-Role-Playing Game.

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With episode missions, every moment spent playing Star Trek Online feels like a new Star Trek episode in which you are the star. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries. And with the wealth of items included with the Star Trek Online Collector's Edition (see item list below), enjoy the most engrossing Star Trek video game experience to date. Adventure in the Final Frontier Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek's future. In 2409, Star Trek Online exists in a timeframe beyond even the latest movies, so everything you experience will be brand new, but still based on all the fiction you love. You Are the Captain Star Trek Online is the first AAA MMO to feature space and ground combat at launch. Missions will take you and your friends into the depths of space, across exotic planets, and even inside starships. As the Captain of your very own ship, it's up to you to lead your crew on missions that span a number of locations. You call the shots, no matter where you are. When you're in space, you direct the action - be it in the middle of a high-tension battle, where you can maneuver in 3-D space and fire a vast array of weaponry at your enemies, or as you enter warp to explore parts of the galaxy never before documented. On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands five subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales? Total Customization Using Cryptic\'s Total Customization technology, every ship you command can be customized by you, from its color to its construction. Your ship will retain a Star Trek "feel," but it will also represent your style. What\'s more, anyone can create their own species in Star Trek Online, meaning you can tell your own story about how you came to be in the galaxy and leave your mark on the Star Trek universe. Built by Veterans with You in Mind Star Trek Online is developed by Cryptic Studios, creators of the massively successful City of Heroes and City of Villains. It\'s built on the Cryptic Engine, a core technology that means Cryptic game designers can focus less on a game\'s nuts and bolts and more on creating a game that captures Star Trek\'s essence, guaranteeing that both longtime fans of Star Trek and people new to the universe will feel at home. Star Trek Online Collector's Edition Bonus Items Included with Game:
System Requirements:

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Station Access Collection (Matrix Online, Everquest Evolution,Star Wars Galaxies Starter Kit, Everquest II, PlanetSide Aftershock) Review

Station Access Collection (Matrix Online, Everquest Evolution,Star Wars Galaxies Starter Kit, Everquest II, PlanetSide Aftershock)
Average Reviews:

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This is a good collection of games. Like the previous poster I had the same error when trying to install. Luckily I found a fix:
Open My Computer > C: > Program Files > Common Files.
Drag the folder InstallShield to your desktop.
Try installing the application again.
Once this was done, the programs installed fine.
As for the games, my favorite is Everquest 2 but all of them offer something interesting for MMO players. No one really has the time to play all of these games, but this a good inexpensive way to try them all out.

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If you really want to jump online for a massive gaming experience, The Station Access Collection is your complete ticket. This collection gives you five award-winning, massively multiplayer online games, with 30 days free game time for each included for new accounts. The Station Access Collection includes Planetside: Aftershock, Star Wars: Galaxies, The Matrix Online, Everquest: Evolution and Everquest II. All excellent and engaging games by themselves, this collection represents all the online gaming you are going to need for a long time.
Planetside: Aftershock Planetside: Aftershock is itself a compilation that includes PlanetSide, with the Core Combat expansion pack and the new BattleFrame Robotics action pack included. This game throws you into a futuristic all-out-war on the planetary continents of Auraxis, where you must engage your enemies in large-scale battles or tactical base assaults. Players must decide upon their allegiance and enlist in the army of their choice amongst three unique empires fighting for total domination. As battles are fought and experience gained, characters can choose to advance in more than 30 different combat specialties, including infantry, sniper, stealth commando, engineer, hacker, medic, pilot, driver and more. And with the new BattleFrame Robotics pack, players are put in control of giant mechanized robots, each with multiple weapons systems at their command.
Star Wars: Galaxies Star Wars: Galaxies lets you create a character by choosing from male or female versions of eight different Star Wars races, including humans and wookiees, as well as the fish-faced mon calamari, the bug-eyed rodians, and more. The most important part of the character creation process is choosing your starting profession, whether is be as the artisan, brawler, entertainer, marksman, or scout. Then you must grow your character by gaining experience points, not simply by generically killing monsters or completing typical missions you'll find in other role-playing games, but rather by repeatedly using the specific skills that are most important to your character. The basic starting professions actually branch off into more than 20 different advanced professions, which become available as you master the skill paths of your starting profession. It's easy to enter into combat in Star Wars: Galaxies, as characters need only venture a short distance from any of the various starting locations before they will run into myriads of creatures that can be killed for experience points. Star Wars: Galaxies' fighting characters have access to different special abilities that can cause more damage or hinder the abilities of their enemies in some way, and these characters will gain new abilities as they improve their skills. Thanks to its impressive visuals, authentic Star Wars music and sound effects, Star Wars: Galaxies will get you as close to living in the Star Wars universe as you'll ever be.
The Matrix Online The Matrix Online puts you directly in the middle of Matrix itself, a place also known as the Metro World, and the story line picks up after the conclusion of The Matrix Revolutions. It is a time of uneasy truce between humans and machines, with a third group called the exiles -- self-aware programs that have their home in the Matrix -- that further complicates matters. You play as a newly awakened "redpill," a human freed from servitude and made recently conscious of the nature of the Matrix and the state of the real world. Being human, you start out in the service of Zion, who'll help train you to survive and even thrive in The Matrix. But for you rabble rousers, you'll soon have the option of choosing to align yourself with any of the three organizations vying for domination of the Matrix. One of the more compelling features of The Matrix Online is how it doesn't force you to lock yourself into a particular character profession; instead the game allows you to customize your character's proficiencies and make dramatic changes to your skill set on the fly. Also, each character's set of statistics, such as perception and belief, predispose them toward one style of play or another. Gameplay is primarily turn-based combat that occurs during randomly generated missions in search of targets or objects. You earn currency, experience points, and loot (such as weapons and other items) from accomplishing missions and defeating opponents. Many missions have multiple stages, and while it's possible to finish them on your own, it's much more efficient to plow through them with a group of other players. The Matrix Online allows players to form groups of up to a dozen, called "crews," that are more permanent in nature, and multiple crews can come together to form a "faction." In addition to fighting foes using hand-to-hand combat, guns, and viruses, characters can create useful items by "compiling" them. One of the most enticing aspects of The Matrix Online is the promise of an evolving storyline that develops based on each players' actions, ensuring that you will keep coming back not just for the thrill of the game, but in order to see how the story turns out.
Everquest: Evolution and Everquest II As the game that originally helped create the market for the massive multiplayer online role-playing genre, the Everquest line of role-playing games require little explanation. Both Everquest games -- Evolution and Everquest II -- take place in the world of Norrath, but in Everquest II Norrath has been stricken by a cataclysmic event that caused civilization to virtually collapse, leaving only two main metropolises intact. In both Evolution and Everquest II, you must choose your character's race, profession, and alignment before you head out in to the world to gain experience, win renown, and hopefully become rich and powerful beyond your wildest dreams. EverQuest: Evolution features the original game plus all of the expansion packs released so far, including The Ruins of Kunark, The Scars of Velious, The Shadows of Luclin, The Planes of Power, and The Legacy of Ykesha. Everquest II includes the new world order, a ton of original content, breathtaking new graphics, and several tweaks to gameplay, such as a purely player-versus-environment gameplay design that removes the original Everquest's option of attacking other players. As one of the most participated in and deeply developed massively-multiplayer online games ever created, both Everquest: Evolution and Everquest II will provide you with virtually endless entertainment and challenges.

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Star Trek Online Timecard Review

Star Trek Online Timecard
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This isn't a review for the game. This is a review for the 60-day online timecard.
The card was easy to use, just go to your Cryptic account at [...] and enter in the timecard's key number where you would normally put your Paypal or Credit Card information on the subscription page, make sure you select the the option for pre-paid timecard before you enter in the timecard's key or it will not work. Easy and quick.
NOTE: The timecard is stackable meaning that if you just bought the game you will have 30 days play time already. You can enter in this kind of card at any point and it will ADD the 60 days to whatever remaining time you have on the account. So if you had 15 days left over from the retail copy of the game or another timecard it would add 60 days to that making it 75 days of play time remaining. It does not cancel out or make you lose already paid for time so add the cards whenever you like. I prefer to do this right away so I don't lose them.

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Become part of Star Trek: The Star Trek universe will appear for the first time in a massively multiplayer online game. Everything from the elegant domes of Starfleet Academy to the ancient temples of Vulcan, from the towers of Qo'noS to the Fire Caves of Bajor, from the mysterious Mutara Nebula to the unexplored voids of deep space, all will be represented in stunning 3-D graphics. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries. A monthly fee is required to play.

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Star Wars Galaxies: An Empire Divided Review

Star Wars Galaxies: An Empire Divided
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I would have previously rated this game 4 or 5 stars. Unfortunately I am no longer able to play due to a 27 hr download via dial up for a recent patch that I am unable to make(DSL and Cable are not available in my area). Poor planning by Sony to inconvenience paying customers, especially in a shrinking market now dominated by XBox and PS2 gamers. It would have been so much easier to add this new patch to the upcoming Wookie expansion due out fairly soon. I'm disappointed to cancel an account that I've had for almost 2 years. I've got to spend my gaming $$$ elsewhere now.

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Star Wars Galaxies is a massively multiplayer online role-playing game (MMORPG) that lets you assume the role of nearly any type of character in the Star Wars universe and interact with thousands of other players' characters as well as established characters from the movies. You can be a shady smuggler, like Han. You can be a cold bounty hunter, like Boba Fett. You can even be a Jedi, like Luke. You can create and develop any character you like and seek out adventure and excitement as you see fit. Best of all, the game never ends--it persists and changes online, even when you're not playing. Interaction with other players is what this game is all about; you can get together with your Rebel friends and raid an Imperial bunker, or work with other Imperial troops to squash Rebel scum. You can instruct young Jedi in the ways of the Force, or you can work with other bounty hunters to hunt down outlaw Jedi and bring them to justice. Or you can manage a cantina or parts shop and marvel at the galaxy's vast variety of heroes, scum, and villainy.

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