Showing posts with label multiplayer. Show all posts
Showing posts with label multiplayer. Show all posts

Battlefield: Bad Company 2 Vietnam - Expansion Review

Battlefield: Bad Company 2 Vietnam - Expansion
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I have Bad Company 2 on Steam. When I purchased the Vietnam expansion on Amazon, I simply entered the code in the Bad Company 2 main menu and Vietnam was activated without any problems. All of the content for Vietnam was apparently in the last huge patch for Bad Company 2. Vietnam is multiplayer only so those looking for a single player game have been warned. Overall, Vietnam has a different feel from BC2. The maps are huge and open, each of them are unique. There are five multiplayer maps total and all of them take place outdoors. The jungle experience and scenery is captured perfectly in this expansion. I found myself getting shot by Vietcong in rice paddies and facing intense close combat fights on jungle paths. The downside to the openness of the maps is that you will have to deal with a lot of snipers, more so than in BC2.
There are about four unique weapons for each class and the perks attained in BC2 (magnum ammo, extended mags, vehicle upgrades) are available to use. Shooting and aiming with the weapons is more difficult with just iron sights as scopes have been removed (except for sniper rifles) as well as UAVs and other high-tech equipment. It seems like the weapons do more damage also. Its pretty intense when you are facing RPK machine guns and "thumper" grenade launchers in the jungle with a beat-up M-16. This game just feels gritty and realistic.
I'm enjoying this expansion, its much more challenging and realistic than BC2 and requires a fair amount of skill and teamwork. I definitely recommend it if you liked Bad Company 2.

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Battlefield: Bad Company Review

Battlefield: Bad Company
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This is a great game in its own right, with 24-player online matches, fully destructible environments, and a full range of land, sea, and air vehicles in very large maps. All of these things are very impressive for a console, but may be nothing too exciting for fans of the older Battlefield games on the PC.
It may take a little while just to get used to the game, but it can be a lot of fun once you get into it. The game overall isn't as clean or realistic as Call of Duty 4, but you really have to keep in mind that they're trying to bring a lot more to the table, whereas COD4 focused on perfecting a few key aspects of the gameplay. Those are two really different approaches to game development, and so it's really not fair to compare the two directly.
With that said, however, the controls and aiming don't feel nearly as sharp or responsive as they should, and this can get frustrating when you're trying to frantically maneuver your vehicle out of harm's way or land a shot on the guy in the tiny window across the village.
It'll be a little while before you pick up on the full range of things you can actually do in the game (tagging enemy vehicles with tracer rounds so that your buddy can lock onto it with a rocket launcher, for instance, or deploying smoke from your tank to cover your retreat). That's when things really get fun (and you stop dying as much). Online matches tend to descend into chaos rather quickly, but if you find some friends to play with and stick together, the cooperative aspects of the gameplay really shine through and can make for a very rewarding experience.
In conclusion, there are a few areas for improvement, but it's a very good multiplayer game in its own right, and it's definitely worth checking out (especially if you're new to the series).

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Medal of Honor: Heroes 2 Review

Medal of Honor: Heroes 2
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After reading the critics' reviews and player reviews, watching gameplay videos, and reading up on the game's features, I could not resist the hype, and rented the game. I have to admit that I was slightly disappointed when I first started playing the game, because I have an Xbox 360, too, and I am inevitably spoiled by the graphics and the processing power of the 360.
The first thing that strikes an owner of both systems is the dull graphics. Unfortunately, the characters and the environment feels like a revamped Quake 2 engine is rendering them. You see clouds in the sky, but they are not moving. You see Allied soldiers' faces, but they are almost identical and card-board-like. The animation is not great either.
The next thing that disappoints is the lack of numbers of enemy soldiers. The first level starts off on the beaches of Normandy yet there are a handful of Nazis shooting at you. This is true in most cases throughout the first two levels.
The third problem is the AI as most people have already reported. I'm not exactly sure whether we should call it the AI or something else, but there's just something not right with the way that you get into a gun fight with Nazis hiding behind crates that are literally two feet away from you. So rather than just smashing each others' heads at an arms length, it looks like there's a dozen adults kneeling and standing up constantly on the opposite sides of a wooden box, while shooting with automatic rifles and all sorts of guns. However, this is usually more obvious during close range battles. Yet you'll get used to it the more you play.
All of the above is a little bit hard to swallow after having played Call of Duty 3 on Xbox 360 where there are a million Nazis and Allied soldiers opening fire from all directions, and explosions and people dying all around you, where the graphics are drop dead gorgeous.
Nevertheless, I kept on playing and playing and the game just grew on me. There's no doubt about it that the controls are the star of this show. It takes a while to really find your most favorite settings with the controls as you update the horizontal look speed, vertical look speed, your dead zone area, and aiming accuracy, but once locked in, you're set to have an incredible time despite all of the game's short comings. It all feels natural after a few hours of playing, and adjusting. This IS the future of aiming and shooting gameplay mechanics. You've got it all: aiming, shooting, reloading, leaning, zooming, melee, crouching, weapons switching, hand-grenade throwing, etc.
It's not only the basics, but also the additional controls for non conventional weapons and other equipment. The bazooka controls, the machine gun turret, the artillery, the radio fine tunning... It is just amazing, and so natural. Yet you can customize all of that if need be.
Even though the graphics during the game are not so attracting, the overall quality of the presentation throughout the game is top notch. Menu graphics, and design, mission briefings and voice overs, music... It's all really well done.
One other cool thing about this game is that although the Wii does not have the "achievements" system built-into the platform, the game manages to provide you with a very similar mechanic that makes it even more fun to go out of your way to accomplish more than just the required tasks during the game. You get rewards for killing 50 or more enemies with each weapon. You get rewards for completing secondary objectives. You get rewards for not dying once in certain difficulty levels, etc.
The multi-player has been one of the focal points of this game. I found myself playing the game online as if I had never played a decent regular TDM before. Once again the controls of the game bring a fresh touch to the entire multiplayer aspect. Every FPS player owes it themselves to try this game online. Even the hardcore diehard PC FPS fans will find something to like here. Also I'd like to point out that the EA Nation system that is used for the online multi-player interface is absolutely fantastic, and I've not had any lag whatsoever.
The last thing I'd like to mention is how much fun the arcade mode is. It just brings back the memories of good old times when we used to play the "point-at-screen and shoot everything with your plastic gun" days. It's something even your girlfriend would enjoy. I'm very tempted to buy the Wii zapper to play this mode, and other games that are coming out in the near future with zapper support.
I would recommend renting this game first to see if you'll like it or not. Play it for a few hours. See if it feels right. Customize the controls. Play online. Play the arcade mode. Win some of the rewards. Play at veteran level. If you like the world war two genre shooters, there are a lot of reasons why you'll want to keep the game. Yet there's a chance that you may not be able to get into the whole deadzone thing soon enough. However, if you liked the controls of Metroid Prime Corruption, there's no way you will not love this game.

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It's June 6th, 1944, and the war is far from over. Step into the boots of OSS Operative John Berg and infiltrate Normandy from behind enemy lines to undermine the Nazi regime. As a special agent of the Office of Strategic Services, you must use tactics of combat, infiltration, assassination, reconnaissance, and sabotage to carry out the covert operations that will help defeat the Nazi war machine once and for all.
Features:
Pick up and play action: All-new Arcade mode built specifically for Nintendo Wii allows gamers of all skill levels to pick up the Wii Zapper and Wii-mote and jump into the action. Let the Wii move you around while you focus on the most fun part--shooting and gesturing.
First-ever 32-player multiplayer on Wii: jump into the epic 32-person multiplayer action at any time, in three different multiplayer modes across six maps.
Take the war into your hands: The WWII experience is more immersive than ever with controls built for the Nintendo Wii that allow you to carry out your top-secret OSS objectives. Fire a bazooka, pump a shotgun, blast away with artillery and mortar, throw grenades, and fire an arsenal of weapons with the power of the Wii. Maneuver across minefields, find and tune enemy radios to receive intel, and set demolition charges using unique Wii gestures.


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Battalion Wars 2 Review

Battalion Wars 2
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I suppose this game ("BWii") technically falls into the category of real-time strategy, a genre seemingly poorly suited to consoles, but Kuju has designed the interface around a third person shooter mold. You exist on the battlefield, not hovering above it, in any of your choice of the individual soldiers or vehicles assigned to you on a mission and can switch between them at any time. You can run around, jump, dodge, and shoot as that individual unit but to be honest this is incidental.
Your first priority in Bwii is commanding all your units as a cohesive force via selecting between the unit icons at the bottom of the screen with the WiiMote d-pad. To that end you use the individual you are "possessing," so to speak, to target the enemies you want the d-pad selected unit to attack. So, for example, I am commanding through the eyes of my mobile anti-air (AA) unit but see enemy bazooka troops coming. If I have assault troops I can select their icon at the bottom of the screen and then target the enemies with my AA unit and push A. The assault troops will then attack the enemy bazooka troops. I could even jump into one of the assault troops and go after the bazookas myself.
The point of this convoluted system is to make sure you pick the right types of units to attack the enemies. In fact, that seems to be the sum total of strategy in BWii especially given that the several factions are distinguished only by the look, not the capability, of their units. But something had to give in light of the frenetic nature of command from a third person point of view rather than from the traditional RTS bird's eye view. But poor interface design doesn't justify shallow game play. BWii ends up feeling stiff and one dimensional.
That said, the overall look strikes a good balance between cute and realistic (and you can view the great concept art as you open up the various factions throughout the campaign) but the graphic experience in BWii will not leave you breathless. That's okay; this is a Wii game after all. But Wii games are supposed to make up for in fun what they lack in beauty. This one falls short on both counts. It can certainly be fun, especially if you liked the first one or even "Tanks" on WiiPlay, but just be patient and wait for the price drop. Fifty bucks is too much for this one.

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Battalion Wars returns! Take charge! Take control! Victory is yoursfor the taking! Take command with the Wii Remote and Nunchuk: Taking the fight to the enemy has never been so easy! Command and control everything from TANKS and helicopter GUNSHIPS to naval BATTLESHIPS and SUBMARINES, and deploy an array of different SOLDIERS. Team up or go head-to-head over Wi-Fi: Connect to Nintendo WFC to battle against other players all over the world, or join with friends to play co-operatively. BWii features THREE MULTIPLAYER MODES and 16 unique multiplayer levels. Battle head-to-head in the SKIRMISH and ASSAULT modes or team up with another player in CO-OP mode.Tactics are everything: Control every aspect of the battle as you COMMAND UNITS, CAPTURE FACILTIES and advance toward your PRIMARY OBJECTIVES. When you're not actively commanding, TAKE DIRECT CONTROL of any soldier or vehicle in the field and leap into the fray!Action on a grand scale: Combat rages on LAND, SEA, and AIR as you command SIX DIFFERENT ARMIES through FIVE THEATERS OF WAR, each with its own unique COMMANDING OFFICERS.

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Medal of Honor Heroes Review

Medal of Honor Heroes
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This game has been on my "Must buy" list for about three months now. And picking it up today was a sigh of relief, almost.
When you first turn on the game, you are struck by the music and the main menu. Once again, EA NAILED IT! Great MUSIC, and the Menu is easily navigatible.
I thought it'd be best to learn the control scheme in Skirmish mode rather than try my luck at playing online... ...once again, WOW! It was as if I had picked up a PS2 controller. The guys at EA got this right! There are a lot of small "shortcut" buttons that allow for all the functions that the PS2 Medal of Honor Games have. For example, double tapping the right D-pad button will automatically switch to grenades from your weapon--very handy in a heated online game!
As far as the Multiplayer, which is why 99% of people are buying this game, YOU WILL NOT BE DISAPPOINTED! I was shocked to see that there was already 32 people online, and I jumped into a game with no hassle. One thing I love about the game is the ability to pick up weapons! This is very handy when you are regularly a sniper, but at the moment, the Bazooka that the guy you just killed was carrying looks very appetizing.
Another GREAT feature that adds a lot of strategy to the game is the Sprint function. By normal ways your soldier will walk, and if you NEED to run, you tap, and then hold the up analog stick. By doing this your character will sprint, BUT he will also lose his energy (which is represented by a meter in the lower left corner). Once he regains his energy you may sprint again. This is very much like real life, and is a healthy alternative to those other games that let you sprint continuously around maps with irregard to the fact that humans, and especially weapon-carrying soldiers DO get tired, and slow down.
Really, I can't say anything bad about the game AT ALL. My only advice would be to turn the sensitivity of the analog stick and directional buttons up ALL the way, because they were a bit sluggish when just starting.
The maps in this game, were something I didn't cover to well, but they absolutely ROCK! My favorite so far is the bridge map! I sniped 4 Nazi-Scums on that map in about 2 minutes.
Got to go kill some Nazis!!!!

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Cook Wars Review

Cook Wars
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I bought this blind since there were no reviews available at time of purchase - it did not disappoint. I love this game and it has become a family favorite!
There are a couple of ways to play it. There is a quick game mode that involves ready made menus and takes around 5 minutes to complete a single menu item. This mode was great for family play with small kids. There is a regular game mode with almost board game rules - you land on squares that provide either coins (to buy a restaurant with penalties for any other player landing on it), sabotage points (allows interference with another chef's cooking) and so on. This can be played by winning a certain number of stars or laps around the board. It takes 30 minutes for the shortest game and much longer for other options. You need a wii remote for each player. You can play with up to 4 players with all kinds of combinations (2 players vs. 2 players, 3 vs. 1 and duel mode with everybody for themselves). You can unlock more menu items, etc. with high scores.
There are four chef characters to choose from at the start (2 males and 2 females). The movements for cooking are explained and easy. A quick visual is even provided to help. In the crepe contest you have to shake your pan (wii remote) up and down as fast as you can to make your crepe go higher then your opponents. In the fondue contest, you need to stab a piece of bread when it fully materializes in the fondue pot. The smaller pieces are worth more points and 2 players can battle it out with their fondue sticks for those pieces of bread. Each food contest awards points based on your performance and the highest score at the end of the menu wins in the quick game mode.
I highly recommend this game! It does not get old and is a blast for family wii night or with a group of friends. This game is worth the price.


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The fun never ends with over 30 mini-games of cooking challenges, offering a wide variety of gameplay: grill, cook, bake, cut, roll in numerous recipes from the world's best cuisines. Compete to become the best cook and win as you make some of the best international foods from 5 countries. Multi-player functions, including 2 players vs. 2 players or 3 players vs. 1 player as well as an intense duel mode, offer the whole family a chance to play together. Unlock new ingredients and star chefs as you progress through the different modes.

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Star Wars Battlefront Review

Star Wars Battlefront
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I got the chance to get my hands on the full version, and I can easily say this is another quality game from LucasArts! Combine some of the best new first-person shooters with Rogue Squadron, and this is what you have here.
You get to play as either a Rebel or Imperial in various famous Star Wars locations from all the movies (and books/games too). There are different types of characters, from soldiers to snipers to special forces.
The first person controls are excellent, but I found flying the aircraft (eg: X-Wing, Tie) to be a little difficult with the mouse and keyboard, but you might get the hang of it after some practice.
You get to control various vehicles and ships too, such as X-Wings, Ties, Gunships, Speeder Bikes, AT-STs, and AT-ATs. Nothing beats driving an AT-AT in snowy Hoth bearing down on Rebel scum, watching them run as you pick them off. You feel the slowness and how heavy the AT-AT is as you drive it. On the other hand, you feel the pure speed of a speeder bike on Endor as the backgroud blurs while you fly through the forest. Great sense of speed there.
The graphics are very good. Not on the level of the newest such as Doom3, but are top notch. And you have the classic Star Wars sound effects and music tracks that are unforgetable.
If you are a Star Wars fan and a gamer, this won't disappoint.
No Ewoks were harmed in writing this review.

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Star Wars Battlefront gives you a chance to play a soldier during the wars in the Star Wars Galaxy. Battle for freedom or dominance, across 10 unique worlds. Use authentic Star Wars weapons and vehicles -- from X-Wings to snow speeders. Experience true online chaos, as you fight the great battles of the Star Wars universe! In Conquest Mode, players who capture planets will gain specific advantages over their rivals - adding to the strategic challengeExciting online play for up to 16 players

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