Showing posts with label horrible. Show all posts
Showing posts with label horrible. Show all posts

Star Wars Galaxies: The Complete Online Adventures Review

Star Wars Galaxies: The Complete Online Adventures
Average Reviews:

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Star Wars Galaxies: An Empire Divided
*Sigh* Where to begin...
This game could be better named:
"Star Wars Galaxies: A Development Team Vs. A Player base".
Never in all my life, have I seen a company alienate so many people in pursuit of the almighty dollar. It's truly sickening. I WAS a 20-month veteran of the game, I had been playing since week one. PLEASE, READ ON...
In the beginning...
This game was alright; it was fun, it was unique, and it was totally bug-ridden and unbalanced. Over the course of the last 20 months, the SOE Dev team have made us promise after promise to do certain things to fix and enhance this game. They in fact did very little, if anything at all. They milked us. They exploited the "Star Wars" name to make a buck. They made promise after promise after promise... and never delivered squat. Don't believe me? Just ask any "Smuggler" in the game for their opinion.
They strung us along and led us to believe that the "fixes" to the game were right around the corner! Instead, they were hard at work on an "Expansion Pack" to sell us! And then once again "promised us" that the fixes we've all been waiting for were the next big thing waiting for us, "just hang on, this game is going to be great!" They promised us that they were going to do this "Combat Upgrade" and do it right, and it "wouldn't be released until it's ready!"
We all had a lot of hope, we thought that they had finally figure out that they had totally screwed up and were trying to make amends with a player base on the brink of total collapse. God, how wrong we all were...
Well, much to everyone's surprise, they made the announcement that the long awaited "CU" would be coming out along with the "Rage of the Wookiees" expansion pack! Uhhhmmm... did I miss something somewhere? The alpha test for the "CU" was supposed to begin in January, it never happened. Beta testing began in April, 4 whole weeks before it was supposed to go to live! We all rolled up our sleeves and dove in. I think after the first week or so, the sad realization of what was happening to our game begun to sink in...
The CU was supposed to go live on May 5th. SOE decided to push it to live a whole 2 weeks sooner than that. Honestly, with all the bugs that were still in beta, and then in live, beta could have gone on another 4-6 months! I guess they figured they could milk us all a little more and dump this beta on the live servers and let us pay to test it. Why am I not surprised?
The CU itself is unplayable. It has become Everquest in space, or "EverStar Galaxies QuestWars" as we call it. There are just too many things to list. There are a lot of other more technical reviews which go into much more detail over on the page for the stand-alone game.
As you all can imagine, the player community was totally enraged! We went to the SWG Forum boards to voice our concerns. The only response we ever got back from SOE was THOUSANDS of deleted threads and players banned from the forums (I was one of them). Facing futility, a large portion of the player base has left the game, permanently this time.
Then 6 whole months later, after they finally figured out that the CU did indeed suck, they let loose the NGE. They released it just two days after releasing the Obi-Wan expansion which had "special items" for classes that were about to disappear. 32 professions reduced to 9. The NGE is the final nails in the coffin of this game. It totally destroyed it. It became some sort of a twisted MMO/FPS wannabe. Fake and cartoony and dumbed down to where a 5 year old could figure out how to mash the buttons. It is so bad that even Smedly himself said that it wasn't good. And a recent developer conference in Austin the quote was "learn from our mistakes". It's widly rumored that the game will be "sunset" soon (they're gonna pull the plug on it). This "Complete" (I'm feeling sick here) edition is their last ditch effort to milk a little more cash out of it before it's all over.This is just not how you do business. I personally will NEVER deal with Sony Online Entertainment (SOE) EVER again. I DO NOT pay MY HARD EARNED MONEY to be lied to, deceived, ignored, strung along, censored, and banned for voicing my concerns. I do not pay money to folks who treat me, a PAYING CUSTOMER, in this fashion.
Star Wars Galaxies is dead. Servers are empty. People have moved on to other games where folks know how to appreciate their patrons. If you are a fan of Star Wars, and this is the only reason I ever started playing this game to begin with, you will be sadly disappointed!
SWG is nothing more than an exploit of a title, a milk machine. I for one, am tired of being milked.
YOU HAVE BEEN WARNED!

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Be the hero of your own Star Wars adventures in a galaxy far, far away.Star Wars Galaxies: The Complete Online Adventures includes Star Wars Galaxies and all of the game’s expansions, including An Empire Divided, Jump to Lightspeed, Rage of the Wookiees, and Trials of Obi-Wan, along with all of the regularly updated "Chapter” adventures that are downloaded regularly to your PC. The Complete Online Adventures is the most inclusive and immersive Star Wars Galaxies experience ever introduced.Includes hundreds of hours of game play.Players of all levels can jump into exciting adventures 24/7 and travel to legendary Star Wars locations with iconic characters.Along the way, players can join with others on missions that take them across the galaxy fighting with the Galactic Empire or the Rebel Faction.Getting started is easy – The Complete Online Adventures is all you need!

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Star Wars the Clone Wars: Republic Heroes Review

Star Wars the Clone Wars: Republic Heroes
Average Reviews:

(More customer reviews)
The game was delivered in tact and functioned as expected. My son beat the whole game in a day and a half. Need a game that is a little more challenging!

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Story Star Wars The Clone Wars: Republic Heroes lets Star Wars fans youngand old live out the sweeping galactic adventures of the Clone Wars. Forthe first time ever, players can fight as their favorite Jedi and clonetroopers from the preeminent animated television series – from familiarfaces like Anakin Skywalker to new heroes like Clone Captain Rex. A brand-newstoryline, which bridges the gap between season one and two, takes the playeron a multifaceted adventure to stop a mysterious techno assassin\'s destructiveplot. Built around two-player cooperative action, the accessible controlsand family-friendly gameplay bring Star Wars fans across generations togetherlike never before to fight the evil Separatists and restore peace to thegalaxy. Gameplay Gameplay in Star Wars the Clone Wars: Republic Heroes is mission-based.Players can choose to approach the action as either a Jedi or a cloneclass character. Playing as a Jedi you have access to eight playable characters,and as a clone you play as one of a group of clones. The game was developedwith co-op play in mind, which means players can more or less count onnever fighting alone, which is a good thing considering the hordes ofbattle droids and other enemies you will face. The game also featuresa puzzle-solving gameplay component, as well as an upgrade system basedon the collection of "Force Orbs" scattered throughout the game environment. Weapons and Combat Keeping with the games' user friendly approach, the control scheme hasbeen designed with Jedi character's lightsaber and force powers, as wellas clone characters firing trigger accessible from a single input source.Because of the difference in the character classes weapons, combat differsdepending on the class chosen. Due to their reliance on the their lightsabers,Jedi will mostly engage enemies at close range, although force power attackscan allow for more distance from targets. In addition, utilizing Jedipowers at point blank range players are able to engage in "droidjacking,"which allows a Jedi to take control of a droid's weapons system and otherabilities. On the other hand, clone character combat relies more on firepower,utilizing a variety of blaster type weapons and thermal grenades, althoughclones are able to acquire heavier weapons, such as miniguns and rocketlaunchers as the game progresses. Because of the projectile nature ofthese weapons clone character combat can be fought as a variety of distances. Key Game Features
Experience an all-new and exciting Clone Wars storyline that bridges the gap between season one and two of the TV series as you learn more about the mysterious bounty hunter Cad Bane and hunt down the all-new Skakoan super villain Kul Teska.
Play as your favorite Jedi heroes including Anakin Skywalker, Obi-Wan Kenobi, Ahsoka Tano, Mace Windu, and Kit Fisto.
Slice and dice your way through Separatist droids with your lightsaber and Force powers and use your agility to perform amazing leaps and navigate levels filled with interactivity.
Turn your enemies into weapons as you commandeer droids and use their unique abilities to blast enemies and solve puzzles as a Jedi.
Be part of an elite clone trooper squad with unique gameplay that puts firepower at your fingertips. Blast droids and unleash devastation with heavy weapons like rocket launchers and thermal detonators as Commander Cody, Captain Rex and all of your favorite clone troopers.
Compete against a friend with in-level challenges for rewards and points to be spent to upgrade your character and unlock bonus items.


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Star Wars Jedi Knight 2: Jedi Outcast Review

Star Wars Jedi Knight 2: Jedi Outcast
Average Reviews:

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First a small gripe: I truly wish LucasArts would release more Star Wars games like "Jedi Knight II: Jedi Outcast". Due to the lack of recent releases, I fear they've sold out to console game systems like Dreamcast and Playstation. My hope is they will return to the PC market and start churning out more games like this, which, well, kicked the Tabasco sauce out of any console Star Wars game in recent memory.
Simply put, the game is awesome. It's the first Star Wars game where the lightsaber is truly the most powerful weapon, provided its mixed with a few good force powers. Without a doubt the original JK and "Mysteries of the Sith" are both five star games, but the lightsabers were weak at best and downright useless at worst, except for the few times you had to use them to defeat other saber wielding opponents. I mean, in the original JK you had to face your enemy dead on to block a projectile. You couldn't throw your saber, couldn't jump three feet without pushing two buttons at once, and the moves you had.....slash, slash, buck-up, slash. That's pretty much it. In "Jedi Knight II: Jedi Outcast" you utilize more of the Episode I fighting style. In other words, you're flying all over the place (flipping, rolling, jumping 30 yards sideways, running up the walls) and not just standing there hoping your enemy will come close enough to hit. By the end of the game you have some truly impression abilities. You can throw your saber at will, throw your enemies at will, and jump 40 feet in the air at will. The gameplay is the best I've seen in a long time - great replay value.
I know some reviewers have complained about the difficulty level, and they're absolutely correct to complain. Even on easy the game is anything but. It's not just difficult puzzles or levels, either. Some places are difficult to get past just because of the enemies. On top of that the game does have it's fair share of frustrating puzzles. To solve these you can either buy the strategy guide (I wouldn't suggest spending the money, unless you want multiplayer tips) or search for an online walkthrough. There are plenty of them out there. That's what I did on more than one occasion, and that alleviated some of the frustration. Still, it took me two weeks to beat, playing on average an hour a day. The difficulty makes it fun, though, in a way, since the game's not over before you've even taken the shrink wrap off the box.
All in all, a must for fans of the original JK and first-person shooters in general. A definite Game of the Year contender.

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In the tradition of the multi-award-winning Star Wars: Jedi Knight, Star Wars: Jedi Knight 2, Jedi Outcast features rebel agent Kyle Katarn in exhilarating first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future.
LucasArts is developing Jedi Outcast in partnership with Activision's critically acclaimed Raven Software. Players assume the role of Kyle as they employ a unique mix of weapons, Force powers, and the lightsaber in both single- and multiplayer modes. Jedi Outcast features expanded and enhanced use of the lightsaber, with new attack and defense moves. Tap into the powers of the Force, including jump, push, Jedi mind tricks, and more. Employ combat or stealth, depending on the situation. When a fight is necessary, be at the ready with an arsenal of weapons: stun baton, Bryar blast pistol, and blaster rifle to name but a few.
Explore breathtaking Star Wars locales such as Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon--plus some never-before-seen locations. Multiplayer options include deathmatch, saber-only deathmatch, and team capture the flag.

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Star Wars: Jedi Knight II: Jedi Outcast (Jewel Case) Review

Star Wars: Jedi Knight II: Jedi Outcast (Jewel Case)
Average Reviews:

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"Outcast" is the 3rd of the "Jedi Knight" PC games - or the 4th of the "Dark Forces" game, and the 1st of the series built using the "Quake III" engine. A sequel to `97's "Jedi Knight", "Outcast" reunites you with ex-Imperial Commando, ex-Rebel Mercenary Kyle Katarn. Now firmly working with the "New Republic" (established by the rebellion after their victory over the Empire), Katarn is also an ex-Jedi by the game's first mission. With Jan Ors, his lovely & trusty sidekick, Katarn infiltrates a stronghold belonging to holdout Imperial forces known as "The Remnant". What appears at first to be a routine battle with Remnant forces reveals signs of a larger and more ominous plot to create an army of Dark Jedi - a plan that includes an ambitious Imperial governor, an outcast of Luke Skywalker's Jedi academy, the Valley of the Jedi (from the last game), hundreds of evil - if inexperienced Jedi Knights - and a form of armor impervious to lightsabres. In confronting the plan, you'll travel to many locales both familiar and new to SW fans - from an Imperial prison to the Bespin cloud city of "Empire Strikes Back", from the "floating city" of Nar Shadaa to a Remnant base hidden in an asteroid belt; from the corridors of a huge Remnant battlecruiser to the Jedi Academy on Yavin 4 (last seen at the end of the first SW movie). The story is tight - you don't choose missions, the plot will direct you. Along the way, you'll encounter familiar SW characters like Luke Skywalker & Lando Calrissian. Cut-scenes (using the game-engine, and not the FMV of "Jedi Knight") drive the story. (Everybody hated the video scenes from "Jedi Knight" - everybody but me; compared to the second trilogy, the FMV scenes of "Jedi Knight" were pure SW gold.)
The game is intense - the handful of evil Jedi from "Jedi Knight" are replaced with hordes of "Reborn" here, many in that special armor; even stormtroopers - reliable blaster-fodder from the movies and the older games - are tougher than before. To get through the game's many levels will not infrequently require special puzzle-solving skills. Individual levels are very long, and the game itself may consume about a month's worth of late-night Jedi-frag sessions. (Comparable gameplay wrapped up "Voyager: Elite Force" - the "Star Trek" Quake3 game - in about a week.) Some challenges seem needless - with players being forced to re-play the same the moment because they couldn't handle simple things like walking a ledge or jumping. The game could also have done without sniping - where you're picked off by some distant shooter you'd never even know existed until after he'd killed you. Lastly, the story - while governing the game - isn't all that compelling. It's your basic One-Jedi-versus-many-evil-Jedi-and-Imperial-stormtroopers story - an afterthought guaranteed to have you prowling many corridors in search of power-ups.
The Quake3 engine is breathtaking - smoke/vapor and laser effects are beautiful, and the smooth animation means that saber duels are much closer to those in the movies than to the saber battles of "Jedi Knight". The game also excels in visualizing vast distances (like the insides of the huge Bespin ventilation shafts) and the sounds of distant characters, and different atmospheric settings - from the claustrophobic corridors of a starship, to the sweeping avenues of Bespin; the steamy jungles of Yavin 4 to the hallowed halls of the Massassi Temple.
The obvious question is whether you should get this game instead of "Jedi Academy" - the other SW/Quake3 game, or whether your owning that newer game obviates having to get this one. "Outcast" is more challenging than "Academy" in almost every way - tougher Jedi battles, longer levels, more of them, more tenacious AI, hard puzzles - resulting in many moments that have to be re-played as apparently insurmountable. Casual players will probably be turned off by "Outcast", and should stick with "Academy". Those who feel ready for something more than stormtroopers and jedi mind-tricks will be more than satisfied with "Outcast". Also, while I may just be jaded, I've yet to find a SW game that matches the experience I enjoyed playing "Jedi Knight" back in 1997.
MY FULLY ARMED AND OPERATIONAL BATTLE-STATION: a P4 running 2 GHz, with 512MB of RAM and a GeForce III card kept the force (and the action) flowing smoothly on my system. Though an old game, prospective buyers should check the LA website to make sure their graphics cards are supported. My original Savage card, ably handling "Elite Force" was hamstring by this game despite both using the same graphics engine.

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In the tradition of the multi-award-winning Star Wars: Jedi Knight, Star Wars: Jedi Knight 2, Jedi Outcast features rebel agent Kyle Katarn in exhilarating first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future.LucasArts is developing Jedi Outcast in partnership with Activision's critically acclaimed Raven Software. Players assume the role of Kyle as they employ a unique mix of weapons, Force powers, and the lightsaber in both single- and multiplayer modes. Jedi Outcast features expanded and enhanced use of the lightsaber, with new attack and defense moves. Tap into the powers of the Force, including jump, push, Jedi mind tricks, and more. Employ combat or stealth, depending on the situation. When a fight is necessary, be at the ready with an arsenal of weapons: stun baton, Bryar blast pistol, and blaster rifle to name but a few.
Explore breathtaking Star Wars locales such as Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon--plus some never-before-seen locations. Multiplayer options include deathmatch, saber-only deathmatch, and team capture the flag.

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Star Wars the Clone Wars: Republic Heroes Review

Star Wars the Clone Wars: Republic Heroes
Average Reviews:

(More customer reviews)
Unfortunately, what seems like a natural opportunity to extend the experience of the Clone Wars cartoon series turns out to be wasted in every way. The controls, level design, camera direction and AI in this game are all so painfully bad that I'm actually a little surprised it got past the quality control department at LucasArts. The forward progression that you are constantly prompted to (by Yoda who for some reason freezes your screen about every 15 seconds in the first level to explain obvious things to you, i.e. you have a lightsaber that you can use) is confusing, the camera betrays you regularly by shifting its position and zooming at unexpected moments (which makes aiming all but impossible for the shooting sections), and the special abilities such as "droid-jacking" are essentially useless because they're so weak and frequently hard to perform. The game does a lot for you, trying to make jumping and combat easy by letting you button mash, but for a game that seems like it wants to play itself for you it's surprisingly difficult to manage your character in or out of combat. And don't expect your computer controlled padawan to help you in any of the battles, mine just stood there looking dazed half the time and died repeatedly during the first boss battle without even attempting to fight.

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Story Star Wars The Clone Wars: Republic Heroes lets Star Wars fans youngand old live out the sweeping galactic adventures of the Clone Wars. Forthe first time ever, players can fight as their favorite Jedi and clonetroopers from the preeminent animated television series – from familiarfaces like Anakin Skywalker to new heroes like Clone Captain Rex. A brand-newstoryline, which bridges the gap between season one and two, takes the playeron a multifaceted adventure to stop a mysterious techno assassin\'s destructiveplot. Built around two-player cooperative action, the accessible controlsand family-friendly gameplay bring Star Wars fans across generations togetherlike never before to fight the evil Separatists and restore peace to thegalaxy. Gameplay Gameplay in Star Wars the Clone Wars: Republic Heroes is mission-based.Players can choose to approach the action as either a Jedi or a cloneclass character. Playing as a Jedi you have access to eight playable characters,and as a clone you play as one of a group of clones. The game was developedwith co-op play in mind, which means players can more or less count onnever fighting alone, which is a good thing considering the hordes ofbattle droids and other enemies you will face. The game also featuresa puzzle-solving gameplay component, as well as an upgrade system basedon the collection of "Force Orbs" scattered throughout the game environment. Weapons and Combat Keeping with the games' user friendly approach, the control scheme hasbeen designed with Jedi character's lightsaber and force powers, as wellas clone characters firing trigger accessible from a single input source.Because of the difference in the character classes weapons, combat differsdepending on the class chosen. Due to their reliance on the their lightsabers,Jedi will mostly engage enemies at close range, although force power attackscan allow for more distance from targets. In addition, utilizing Jedipowers at point blank range players are able to engage in "droidjacking,"which allows a Jedi to take control of a droid's weapons system and otherabilities. On the other hand, clone character combat relies more on firepower,utilizing a variety of blaster type weapons and thermal grenades, althoughclones are able to acquire heavier weapons, such as miniguns and rocketlaunchers as the game progresses. Because of the projectile nature ofthese weapons clone character combat can be fought as a variety of distances. Key Game Features
Experience an all-new and exciting Clone Wars storyline that bridges the gap between season one and two of the TV series as you learn more about the mysterious bounty hunter Cad Bane and hunt down the all-new Skakoan super villain Kul Teska.
Play as your favorite Jedi heroes including Anakin Skywalker, Obi-Wan Kenobi, Ahsoka Tano, Mace Windu, and Kit Fisto.
Slice and dice your way through Separatist droids with your lightsaber and Force powers and use your agility to perform amazing leaps and navigate levels filled with interactivity.
Turn your enemies into weapons as you commandeer droids and use their unique abilities to blast enemies and solve puzzles as a Jedi.
Be part of an elite clone trooper squad with unique gameplay that puts firepower at your fingertips. Blast droids and unleash devastation with heavy weapons like rocket launchers and thermal detonators as Commander Cody, Captain Rex and all of your favorite clone troopers.
Compete against a friend with in-level challenges for rewards and points to be spent to upgrade your character and unlock bonus items.


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Star Wars Galactic Battlegrounds Saga (Jewel Case) Review

Star Wars Galactic Battlegrounds Saga (Jewel Case)
Average Reviews:

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I held off buying either Galactic Battlegrounds or Clone Campaigns because of reviews that told me that it would be a waste of money if I already had Age of Empires. I see now that this was a bogus opinion. I found this 2 CD set of both games to be a blast- it combined two of my favorite interests- Star Wars and Age of Empires. I mean I've had every version of Age of Empires from the original to the Conquerors expansion and I did not get tired of it. If anything it rejuvenated the whole thing for me. There are plenty of new twists here with new weapontry, technology, civilizations, and scenarios.
Of course there was one advantage to holding off this long to get these games. This jewel case set is MUCH cheaper than buying the two when they first came out. And if you are already familiar with the AOE engine you need no manual.
This is the kind of game that you come home to tired after a full day of work and still end up playing it way too late....

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This package includes the popular real-time strategy game star wars galactic battlegrounds and its dynamic episode ii mission expansion star wars galactic battlegrounds: clone campaigns. As an added bonus wizards of the coast star wars trading card game boosters will be included with the collection. features: star wars galactic battlegrounds and its dynamic episode ii mission expansion clone campaigns in a single package command legions of storm troopers clones battle droids gungans naboo rebels and wookiees single or multiplayer campaigns on tatooine naboo endor hoth geonosis and more more than 50 battle scenarios representing the classic and prequel star wars universe powered by an enhanced version of the award-winning age of empires: age of kings core game engine system requirements: windows 95/98/me/2000/xp pentium ii 266 or higher 64mb ram 4x cdrom 4mb 3d video card directx compatible sound card mouse keyboard internet access required for internet play

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